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use rand_jitter::JitterRng;
#[cfg(feature = "std")]
use rand_core::RngCore;
#[cfg(feature = "std")]
#[test]
fn test_jitter_init() {
// Because this is a debug build, measurements here are not representive
// of the final release build.
// Don't fail this test if initializing `JitterRng` fails because of a
// bad timer (the timer from the standard library may not have enough
// accuracy on all platforms).
match JitterRng::new() {
Ok(ref mut rng) => {
// false positives are possible, but extremely unlikely
assert!(rng.next_u32() | rng.next_u32() != 0);
},
Err(_) => {},
}
}
#[test]
fn test_jitter_bad_timer() {
fn bad_timer() -> u64 { 0 }
let mut rng = JitterRng::new_with_timer(bad_timer);
assert!(rng.test_timer().is_err());
}
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