blob: 08976ca99ae3523be9d84b5179743a19d6dd999b (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
|
using System;
namespace V3.Objects
{
/// <summary>
/// Static helper class that generates unique IDs for game objects.
/// </summary>
// ReSharper disable once ClassNeverInstantiated.Global
public sealed class IdGenerator
{
private static int sCurrentId;
private static int? sIdOnce;
private IdGenerator()
{
throw new NotImplementedException();
}
/// <summary>
/// Get an ID for a new game object.
/// </summary>
/// <returns>the ID to use for a new game object</returns>
public static int GetNextId()
{
int id;
if (sIdOnce.HasValue)
{
id = sIdOnce.Value;
ClearIdOnce();
}
else
{
id = sCurrentId;
sCurrentId++;
}
return id;
}
/// <summary>
/// Sets the ID to use only for the next object that is created.
/// </summary>
/// <param name="id">the id for the next object</param>
public static void SetIdOnce(int id)
{
sIdOnce = id;
}
/// <summary>
/// Clear the ID stored by SetIdOnce that is used only for the
/// next object.
/// </summary>
public static void ClearIdOnce()
{
sIdOnce = null;
}
}
}
|