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-rw-r--r--V3/V3.csproj498
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diff --git a/V3/V3.csproj b/V3/V3.csproj
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+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props')" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
+ <ProductVersion>8.0.30703</ProductVersion>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{4C475FE4-ECB6-4D25-B7E6-0B773A736A24}</ProjectGuid>
+ <OutputType>WinExe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <RootNamespace>V3</RootNamespace>
+ <AssemblyName>V3</AssemblyName>
+ <FileAlignment>512</FileAlignment>
+ <MonoGamePlatform>DesktopGL</MonoGamePlatform>
+ <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
+ <PublishUrl>publish\</PublishUrl>
+ <Install>true</Install>
+ <InstallFrom>Disk</InstallFrom>
+ <UpdateEnabled>false</UpdateEnabled>
+ <UpdateMode>Foreground</UpdateMode>
+ <UpdateInterval>7</UpdateInterval>
+ <UpdateIntervalUnits>Days</UpdateIntervalUnits>
+ <UpdatePeriodically>false</UpdatePeriodically>
+ <UpdateRequired>false</UpdateRequired>
+ <MapFileExtensions>true</MapFileExtensions>
+ <ApplicationRevision>0</ApplicationRevision>
+ <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
+ <IsWebBootstrapper>false</IsWebBootstrapper>
+ <UseApplicationTrust>false</UseApplicationTrust>
+ <BootstrapperEnabled>true</BootstrapperEnabled>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
+ <PlatformTarget>x86</PlatformTarget>
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
+ <DefineConstants>TRACE;DEBUG;LINUX</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
+ <PlatformTarget>x86</PlatformTarget>
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ <OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
+ <DefineConstants>TRACE;LINUX NEWMAP</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <PropertyGroup>
+ <ApplicationIcon>Icon.ico</ApplicationIcon>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Pool|x86'">
+ <DebugSymbols>true</DebugSymbols>
+ <OutputPath>bin\x86\Pool\</OutputPath>
+ <DefineConstants>TRACE;DEBUG;LINUX NO_AUDIO</DefineConstants>
+ <DebugType>full</DebugType>
+ <PlatformTarget>x86</PlatformTarget>
+ <ErrorReport>prompt</ErrorReport>
+ <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
+ <Prefer32Bit>true</Prefer32Bit>
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+ <DefineConstants>TRACE;DEBUG;LINUX TEST_OBJECTSMANAGER NEW_MUSIC</DefineConstants>
+ <DebugType>full</DebugType>
+ <PlatformTarget>x86</PlatformTarget>
+ <ErrorReport>prompt</ErrorReport>
+ <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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+ <DebugSymbols>true</DebugSymbols>
+ <OutputPath>bin\x86\Old Debug\</OutputPath>
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+ <DebugType>full</DebugType>
+ <PlatformTarget>x86</PlatformTarget>
+ <ErrorReport>prompt</ErrorReport>
+ <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
+ <Prefer32Bit>true</Prefer32Bit>
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+ <DebugType>full</DebugType>
+ <PlatformTarget>x86</PlatformTarget>
+ <ErrorReport>prompt</ErrorReport>
+ <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
+ <Prefer32Bit>true</Prefer32Bit>
+ </PropertyGroup>
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+ <Compile Include="Bindings.cs" />
+ <Compile Include="AI\ActionState.cs" />
+ <Compile Include="AI\AiState.cs" />
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+ <CopyToOutputDirectory>Always</CopyToOutputDirectory>
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+ <None Include="Content\Sources\human_construction_set_female.xcf" />
+ <None Include="Content\Sources\king.blend" />
+ <None Include="Content\Sources\necromancer.xcf" />
+ <None Include="Content\Sources\pathfinder.xcf" />
+ <None Include="Content\Sources\prince.blend" />
+ <None Include="Content\Sources\prince.xcf" />
+ <None Include="Content\Sources\selection.xcf" />
+ <None Include="Content\Sources\Skeleton.blend" />
+ <None Include="Content\Sources\SkeletonHorse.blend" />
+ <None Include="Content\Sources\SkeletonRider.blend" />
+ <None Include="Content\Sources\zombie.blend" />
+ <None Include="packages.config" />
+ </ItemGroup>
+ <ItemGroup>
+ <BootstrapperPackage Include=".NETFramework,Version=v4.5">
+ <Visible>False</Visible>
+ <ProductName>Microsoft .NET Framework 4.5 %28x86 and x64%29</ProductName>
+ <Install>true</Install>
+ </BootstrapperPackage>
+ <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
+ <Visible>False</Visible>
+ <ProductName>.NET Framework 3.5 SP1</ProductName>
+ <Install>false</Install>
+ </BootstrapperPackage>
+ </ItemGroup>
+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+ <Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Content.Builder.targets" />
+</Project> \ No newline at end of file