diff options
Diffstat (limited to 'V3/Objects/IBuilding.cs')
-rw-r--r-- | V3/Objects/IBuilding.cs | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/V3/Objects/IBuilding.cs b/V3/Objects/IBuilding.cs new file mode 100644 index 0000000..0fdd0aa --- /dev/null +++ b/V3/Objects/IBuilding.cs @@ -0,0 +1,20 @@ +namespace V3.Objects +{ + public interface IBuilding : IGameObject + { + int Robustness { get; } + string Name { get; } + int MaxGivesWeapons { get; } + + /// <summary> + /// Building takes specific amount of damage. Substracted from Robustness. + /// </summary> + /// <param name="damage">TakeDamage taken</param> + void TakeDamage(int damage); + + /// <summary> + /// Building can give a fixed amount of upgrades. + /// </summary> + void UpgradeCounter(); + } +} |