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authorThomas Leyh <leyh.thomas@web.de>2016-07-24 08:14:18 +0200
committerThomas Leyh <leyh.thomas@web.de>2016-07-24 08:14:18 +0200
commitced3d03bdb3ce866d832e03fb212865140905a9a (patch)
tree2a16c2063a46d3c354ce1585029dda3124f6ad93 /V3/AI/Internal/WorldView.cs
parent0394dccaf06e1009e591a6ff4d645895574724c1 (diff)
downloadV3-release.tar.gz
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Add project files.v1.0release
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diff --git a/V3/AI/Internal/WorldView.cs b/V3/AI/Internal/WorldView.cs
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+using System.Collections.Generic;
+using V3.Objects;
+
+namespace V3.AI.Internal
+{
+ /// <summary>
+ /// Default implementation of IWorldView.
+ /// </summary>
+ internal class WorldView : IWorldView
+ {
+ public int EnemyCount { get; set; }
+ public int InitialPlebsCount { get; set; }
+ public int PlebsCount { get; set; }
+ public float NecromancerHealth { get; set; }
+ public List<ICreature> IdlingKnights { get; } = new List<ICreature>();
+ public List<ICreature> Targets { get; } = new List<ICreature>();
+ public List<ICreature> Plebs { get; } = new List<ICreature>();
+ }
+}