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authorRoberto E. Vargas Caballero <k0ga@shike2.com>2014-07-31 19:37:59 +0200
committerRoberto E. Vargas Caballero <k0ga@shike2.com>2014-07-31 19:40:37 +0200
commit769d48180747c3255653360d161c77ec2a2e8d13 (patch)
tree7aba333bc8b71b2908eef1ac07cd753d0d7f8408
parentb4dfa18124451f9ee29a0719ef36ffd58fae4477 (diff)
downloadst-769d48180747c3255653360d161c77ec2a2e8d13.tar.gz
st-769d48180747c3255653360d161c77ec2a2e8d13.tar.bz2
Remove difference between fast and slow blinking
One blinking mode is good enough, and two is too much. The best aproach is emulate the fast blinking with the slow blinking, that it is more used. It is removed the flag ATTR_FASTBLINK because it has not a different meaning of ATTR_BLINK, so it is not needed. Signed-off-by: Roberto E. Vargas Caballero <k0ga@shike2.com>
-rw-r--r--st.c21
1 files changed, 9 insertions, 12 deletions
diff --git a/st.c b/st.c
index 0c917fd..a2703f4 100644
--- a/st.c
+++ b/st.c
@@ -95,13 +95,12 @@ enum glyph_attribute {
ATTR_ITALIC = 4,
ATTR_UNDERLINE = 8,
ATTR_BLINK = 16,
- ATTR_FASTBLINK = 32,
- ATTR_REVERSE = 64,
- ATTR_INVISIBLE = 128,
- ATTR_STRUCK = 256,
- ATTR_WRAP = 512,
- ATTR_WIDE = 1024,
- ATTR_WDUMMY = 2048,
+ ATTR_REVERSE = 32,
+ ATTR_INVISIBLE = 64,
+ ATTR_STRUCK = 128,
+ ATTR_WRAP = 256,
+ ATTR_WIDE = 512,
+ ATTR_WDUMMY = 1024,
};
enum cursor_movement {
@@ -1684,7 +1683,6 @@ tsetattr(int *attr, int l) {
ATTR_ITALIC |
ATTR_UNDERLINE |
ATTR_BLINK |
- ATTR_FASTBLINK |
ATTR_REVERSE |
ATTR_INVISIBLE |
ATTR_STRUCK );
@@ -1704,10 +1702,9 @@ tsetattr(int *attr, int l) {
term.c.attr.mode |= ATTR_UNDERLINE;
break;
case 5: /* slow blink */
- term.c.attr.mode |= ATTR_BLINK;
- break;
+ /* FALLTHROUGH */
case 6: /* rapid blink */
- term.c.attr.mode |= ATTR_FASTBLINK;
+ term.c.attr.mode |= ATTR_BLINK;
break;
case 7:
term.c.attr.mode |= ATTR_REVERSE;
@@ -1728,7 +1725,7 @@ tsetattr(int *attr, int l) {
term.c.attr.mode &= ~ATTR_UNDERLINE;
break;
case 25:
- term.c.attr.mode &= ~(ATTR_BLINK | ATTR_FASTBLINK);
+ term.c.attr.mode &= ~ATTR_BLINK;
break;
case 27:
term.c.attr.mode &= ~ATTR_REVERSE;