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+// Copyright 2018 Developers of the Rand project.
+//
+// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
+// https://www.apache.org/licenses/LICENSE-2.0> or the MIT license
+// <LICENSE-MIT or https://opensource.org/licenses/MIT>, at your
+// option. This file may not be copied, modified, or distributed
+// except according to those terms.
+
+//! Index sampling
+
+#[cfg(feature="alloc")] use core::slice;
+
+#[cfg(feature="std")] use std::vec;
+#[cfg(all(feature="alloc", not(feature="std")))] use alloc::vec::{self, Vec};
+// BTreeMap is not as fast in tests, but better than nothing.
+#[cfg(feature="std")] use std::collections::{HashSet};
+#[cfg(all(feature="alloc", not(feature="std")))] use alloc::collections::BTreeSet;
+
+#[cfg(feature="alloc")] use distributions::{Distribution, Uniform};
+use Rng;
+
+/// A vector of indices.
+///
+/// Multiple internal representations are possible.
+#[derive(Clone, Debug)]
+pub enum IndexVec {
+ #[doc(hidden)] U32(Vec<u32>),
+ #[doc(hidden)] USize(Vec<usize>),
+}
+
+impl IndexVec {
+ /// Returns the number of indices
+ pub fn len(&self) -> usize {
+ match self {
+ &IndexVec::U32(ref v) => v.len(),
+ &IndexVec::USize(ref v) => v.len(),
+ }
+ }
+
+ /// Return the value at the given `index`.
+ ///
+ /// (Note: we cannot implement `std::ops::Index` because of lifetime
+ /// restrictions.)
+ pub fn index(&self, index: usize) -> usize {
+ match self {
+ &IndexVec::U32(ref v) => v[index] as usize,
+ &IndexVec::USize(ref v) => v[index],
+ }
+ }
+
+ /// Return result as a `Vec<usize>`. Conversion may or may not be trivial.
+ pub fn into_vec(self) -> Vec<usize> {
+ match self {
+ IndexVec::U32(v) => v.into_iter().map(|i| i as usize).collect(),
+ IndexVec::USize(v) => v,
+ }
+ }
+
+ /// Iterate over the indices as a sequence of `usize` values
+ pub fn iter<'a>(&'a self) -> IndexVecIter<'a> {
+ match self {
+ &IndexVec::U32(ref v) => IndexVecIter::U32(v.iter()),
+ &IndexVec::USize(ref v) => IndexVecIter::USize(v.iter()),
+ }
+ }
+
+ /// Convert into an iterator over the indices as a sequence of `usize` values
+ pub fn into_iter(self) -> IndexVecIntoIter {
+ match self {
+ IndexVec::U32(v) => IndexVecIntoIter::U32(v.into_iter()),
+ IndexVec::USize(v) => IndexVecIntoIter::USize(v.into_iter()),
+ }
+ }
+}
+
+impl PartialEq for IndexVec {
+ fn eq(&self, other: &IndexVec) -> bool {
+ use self::IndexVec::*;
+ match (self, other) {
+ (&U32(ref v1), &U32(ref v2)) => v1 == v2,
+ (&USize(ref v1), &USize(ref v2)) => v1 == v2,
+ (&U32(ref v1), &USize(ref v2)) => (v1.len() == v2.len())
+ && (v1.iter().zip(v2.iter()).all(|(x, y)| *x as usize == *y)),
+ (&USize(ref v1), &U32(ref v2)) => (v1.len() == v2.len())
+ && (v1.iter().zip(v2.iter()).all(|(x, y)| *x == *y as usize)),
+ }
+ }
+}
+
+impl From<Vec<u32>> for IndexVec {
+ fn from(v: Vec<u32>) -> Self {
+ IndexVec::U32(v)
+ }
+}
+
+impl From<Vec<usize>> for IndexVec {
+ fn from(v: Vec<usize>) -> Self {
+ IndexVec::USize(v)
+ }
+}
+
+/// Return type of `IndexVec::iter`.
+#[derive(Debug)]
+pub enum IndexVecIter<'a> {
+ #[doc(hidden)] U32(slice::Iter<'a, u32>),
+ #[doc(hidden)] USize(slice::Iter<'a, usize>),
+}
+
+impl<'a> Iterator for IndexVecIter<'a> {
+ type Item = usize;
+ fn next(&mut self) -> Option<usize> {
+ use self::IndexVecIter::*;
+ match self {
+ &mut U32(ref mut iter) => iter.next().map(|i| *i as usize),
+ &mut USize(ref mut iter) => iter.next().cloned(),
+ }
+ }
+
+ fn size_hint(&self) -> (usize, Option<usize>) {
+ match self {
+ &IndexVecIter::U32(ref v) => v.size_hint(),
+ &IndexVecIter::USize(ref v) => v.size_hint(),
+ }
+ }
+}
+
+impl<'a> ExactSizeIterator for IndexVecIter<'a> {}
+
+/// Return type of `IndexVec::into_iter`.
+#[derive(Clone, Debug)]
+pub enum IndexVecIntoIter {
+ #[doc(hidden)] U32(vec::IntoIter<u32>),
+ #[doc(hidden)] USize(vec::IntoIter<usize>),
+}
+
+impl Iterator for IndexVecIntoIter {
+ type Item = usize;
+
+ fn next(&mut self) -> Option<Self::Item> {
+ use self::IndexVecIntoIter::*;
+ match self {
+ &mut U32(ref mut v) => v.next().map(|i| i as usize),
+ &mut USize(ref mut v) => v.next(),
+ }
+ }
+
+ fn size_hint(&self) -> (usize, Option<usize>) {
+ use self::IndexVecIntoIter::*;
+ match self {
+ &U32(ref v) => v.size_hint(),
+ &USize(ref v) => v.size_hint(),
+ }
+ }
+}
+
+impl ExactSizeIterator for IndexVecIntoIter {}
+
+
+/// Randomly sample exactly `amount` distinct indices from `0..length`, and
+/// return them in random order (fully shuffled).
+///
+/// This method is used internally by the slice sampling methods, but it can
+/// sometimes be useful to have the indices themselves so this is provided as
+/// an alternative.
+///
+/// The implementation used is not specified; we automatically select the
+/// fastest available algorithm for the `length` and `amount` parameters
+/// (based on detailed profiling on an Intel Haswell CPU). Roughly speaking,
+/// complexity is `O(amount)`, except that when `amount` is small, performance
+/// is closer to `O(amount^2)`, and when `length` is close to `amount` then
+/// `O(length)`.
+///
+/// Note that performance is significantly better over `u32` indices than over
+/// `u64` indices. Because of this we hide the underlying type behind an
+/// abstraction, `IndexVec`.
+///
+/// If an allocation-free `no_std` function is required, it is suggested
+/// to adapt the internal `sample_floyd` implementation.
+///
+/// Panics if `amount > length`.
+pub fn sample<R>(rng: &mut R, length: usize, amount: usize) -> IndexVec
+ where R: Rng + ?Sized,
+{
+ if amount > length {
+ panic!("`amount` of samples must be less than or equal to `length`");
+ }
+ if length > (::core::u32::MAX as usize) {
+ // We never want to use inplace here, but could use floyd's alg
+ // Lazy version: always use the cache alg.
+ return sample_rejection(rng, length, amount);
+ }
+ let amount = amount as u32;
+ let length = length as u32;
+
+ // Choice of algorithm here depends on both length and amount. See:
+ // https://github.com/rust-random/rand/pull/479
+ // We do some calculations with f32. Accuracy is not very important.
+
+ if amount < 163 {
+ const C: [[f32; 2]; 2] = [[1.6, 8.0/45.0], [10.0, 70.0/9.0]];
+ let j = if length < 500_000 { 0 } else { 1 };
+ let amount_fp = amount as f32;
+ let m4 = C[0][j] * amount_fp;
+ // Short-cut: when amount < 12, floyd's is always faster
+ if amount > 11 && (length as f32) < (C[1][j] + m4) * amount_fp {
+ sample_inplace(rng, length, amount)
+ } else {
+ sample_floyd(rng, length, amount)
+ }
+ } else {
+ const C: [f32; 2] = [270.0, 330.0/9.0];
+ let j = if length < 500_000 { 0 } else { 1 };
+ if (length as f32) < C[j] * (amount as f32) {
+ sample_inplace(rng, length, amount)
+ } else {
+ // note: could have a specific u32 impl, but I'm lazy and
+ // generics don't have usable conversions
+ sample_rejection(rng, length as usize, amount as usize)
+ }
+ }
+}
+
+/// Randomly sample exactly `amount` indices from `0..length`, using Floyd's
+/// combination algorithm.
+///
+/// The output values are fully shuffled. (Overhead is under 50%.)
+///
+/// This implementation uses `O(amount)` memory and `O(amount^2)` time.
+fn sample_floyd<R>(rng: &mut R, length: u32, amount: u32) -> IndexVec
+ where R: Rng + ?Sized,
+{
+ // For small amount we use Floyd's fully-shuffled variant. For larger
+ // amounts this is slow due to Vec::insert performance, so we shuffle
+ // afterwards. Benchmarks show little overhead from extra logic.
+ let floyd_shuffle = amount < 50;
+
+ debug_assert!(amount <= length);
+ let mut indices = Vec::with_capacity(amount as usize);
+ for j in length - amount .. length {
+ let t = rng.gen_range(0, j + 1);
+ if floyd_shuffle {
+ if let Some(pos) = indices.iter().position(|&x| x == t) {
+ indices.insert(pos, j);
+ continue;
+ }
+ } else {
+ if indices.contains(&t) {
+ indices.push(j);
+ continue;
+ }
+ }
+ indices.push(t);
+ }
+ if !floyd_shuffle {
+ // Reimplement SliceRandom::shuffle with smaller indices
+ for i in (1..amount).rev() {
+ // invariant: elements with index > i have been locked in place.
+ indices.swap(i as usize, rng.gen_range(0, i + 1) as usize);
+ }
+ }
+ IndexVec::from(indices)
+}
+
+/// Randomly sample exactly `amount` indices from `0..length`, using an inplace
+/// partial Fisher-Yates method.
+/// Sample an amount of indices using an inplace partial fisher yates method.
+///
+/// This allocates the entire `length` of indices and randomizes only the first `amount`.
+/// It then truncates to `amount` and returns.
+///
+/// This method is not appropriate for large `length` and potentially uses a lot
+/// of memory; because of this we only implement for `u32` index (which improves
+/// performance in all cases).
+///
+/// Set-up is `O(length)` time and memory and shuffling is `O(amount)` time.
+fn sample_inplace<R>(rng: &mut R, length: u32, amount: u32) -> IndexVec
+ where R: Rng + ?Sized,
+{
+ debug_assert!(amount <= length);
+ let mut indices: Vec<u32> = Vec::with_capacity(length as usize);
+ indices.extend(0..length);
+ for i in 0..amount {
+ let j: u32 = rng.gen_range(i, length);
+ indices.swap(i as usize, j as usize);
+ }
+ indices.truncate(amount as usize);
+ debug_assert_eq!(indices.len(), amount as usize);
+ IndexVec::from(indices)
+}
+
+/// Randomly sample exactly `amount` indices from `0..length`, using rejection
+/// sampling.
+///
+/// Since `amount <<< length` there is a low chance of a random sample in
+/// `0..length` being a duplicate. We test for duplicates and resample where
+/// necessary. The algorithm is `O(amount)` time and memory.
+fn sample_rejection<R>(rng: &mut R, length: usize, amount: usize) -> IndexVec
+ where R: Rng + ?Sized,
+{
+ debug_assert!(amount < length);
+ #[cfg(feature="std")] let mut cache = HashSet::with_capacity(amount);
+ #[cfg(not(feature="std"))] let mut cache = BTreeSet::new();
+ let distr = Uniform::new(0, length);
+ let mut indices = Vec::with_capacity(amount);
+ for _ in 0..amount {
+ let mut pos = distr.sample(rng);
+ while !cache.insert(pos) {
+ pos = distr.sample(rng);
+ }
+ indices.push(pos);
+ }
+
+ debug_assert_eq!(indices.len(), amount);
+ IndexVec::from(indices)
+}
+
+#[cfg(test)]
+mod test {
+ use super::*;
+
+ #[test]
+ fn test_sample_boundaries() {
+ let mut r = ::test::rng(404);
+
+ assert_eq!(sample_inplace(&mut r, 0, 0).len(), 0);
+ assert_eq!(sample_inplace(&mut r, 1, 0).len(), 0);
+ assert_eq!(sample_inplace(&mut r, 1, 1).into_vec(), vec![0]);
+
+ assert_eq!(sample_rejection(&mut r, 1, 0).len(), 0);
+
+ assert_eq!(sample_floyd(&mut r, 0, 0).len(), 0);
+ assert_eq!(sample_floyd(&mut r, 1, 0).len(), 0);
+ assert_eq!(sample_floyd(&mut r, 1, 1).into_vec(), vec![0]);
+
+ // These algorithms should be fast with big numbers. Test average.
+ let sum: usize = sample_rejection(&mut r, 1 << 25, 10)
+ .into_iter().sum();
+ assert!(1 << 25 < sum && sum < (1 << 25) * 25);
+
+ let sum: usize = sample_floyd(&mut r, 1 << 25, 10)
+ .into_iter().sum();
+ assert!(1 << 25 < sum && sum < (1 << 25) * 25);
+ }
+
+ #[test]
+ fn test_sample_alg() {
+ let seed_rng = ::test::rng;
+
+ // We can't test which algorithm is used directly, but Floyd's alg
+ // should produce different results from the others. (Also, `inplace`
+ // and `cached` currently use different sizes thus produce different results.)
+
+ // A small length and relatively large amount should use inplace
+ let (length, amount): (usize, usize) = (100, 50);
+ let v1 = sample(&mut seed_rng(420), length, amount);
+ let v2 = sample_inplace(&mut seed_rng(420), length as u32, amount as u32);
+ assert!(v1.iter().all(|e| e < length));
+ assert_eq!(v1, v2);
+
+ // Test Floyd's alg does produce different results
+ let v3 = sample_floyd(&mut seed_rng(420), length as u32, amount as u32);
+ assert!(v1 != v3);
+
+ // A large length and small amount should use Floyd
+ let (length, amount): (usize, usize) = (1<<20, 50);
+ let v1 = sample(&mut seed_rng(421), length, amount);
+ let v2 = sample_floyd(&mut seed_rng(421), length as u32, amount as u32);
+ assert!(v1.iter().all(|e| e < length));
+ assert_eq!(v1, v2);
+
+ // A large length and larger amount should use cache
+ let (length, amount): (usize, usize) = (1<<20, 600);
+ let v1 = sample(&mut seed_rng(422), length, amount);
+ let v2 = sample_rejection(&mut seed_rng(422), length, amount);
+ assert!(v1.iter().all(|e| e < length));
+ assert_eq!(v1, v2);
+ }
+}