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Diffstat (limited to 'rand/src/rngs/thread.rs')
-rw-r--r-- | rand/src/rngs/thread.rs | 135 |
1 files changed, 135 insertions, 0 deletions
diff --git a/rand/src/rngs/thread.rs b/rand/src/rngs/thread.rs new file mode 100644 index 0000000..ff772e3 --- /dev/null +++ b/rand/src/rngs/thread.rs @@ -0,0 +1,135 @@ +// Copyright 2018 Developers of the Rand project. +// +// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or +// https://www.apache.org/licenses/LICENSE-2.0> or the MIT license +// <LICENSE-MIT or https://opensource.org/licenses/MIT>, at your +// option. This file may not be copied, modified, or distributed +// except according to those terms. + +//! Thread-local random number generator + +use std::cell::UnsafeCell; + +use {RngCore, CryptoRng, SeedableRng, Error}; +use rngs::adapter::ReseedingRng; +use rngs::EntropyRng; +use rand_hc::Hc128Core; + +// Rationale for using `UnsafeCell` in `ThreadRng`: +// +// Previously we used a `RefCell`, with an overhead of ~15%. There will only +// ever be one mutable reference to the interior of the `UnsafeCell`, because +// we only have such a reference inside `next_u32`, `next_u64`, etc. Within a +// single thread (which is the definition of `ThreadRng`), there will only ever +// be one of these methods active at a time. +// +// A possible scenario where there could be multiple mutable references is if +// `ThreadRng` is used inside `next_u32` and co. But the implementation is +// completely under our control. We just have to ensure none of them use +// `ThreadRng` internally, which is nonsensical anyway. We should also never run +// `ThreadRng` in destructors of its implementation, which is also nonsensical. +// +// The additional `Rc` is not strictly neccesary, and could be removed. For now +// it ensures `ThreadRng` stays `!Send` and `!Sync`, and implements `Clone`. + + +// Number of generated bytes after which to reseed `TreadRng`. +// +// The time it takes to reseed HC-128 is roughly equivalent to generating 7 KiB. +// We pick a treshold here that is large enough to not reduce the average +// performance too much, but also small enough to not make reseeding something +// that basically never happens. +const THREAD_RNG_RESEED_THRESHOLD: u64 = 32*1024*1024; // 32 MiB + +/// The type returned by [`thread_rng`], essentially just a reference to the +/// PRNG in thread-local memory. +/// +/// `ThreadRng` uses [`ReseedingRng`] wrapping the same PRNG as [`StdRng`], +/// which is reseeded after generating 32 MiB of random data. A single instance +/// is cached per thread and the returned `ThreadRng` is a reference to this +/// instance — hence `ThreadRng` is neither `Send` nor `Sync` but is safe to use +/// within a single thread. This RNG is seeded and reseeded via [`EntropyRng`] +/// as required. +/// +/// Note that the reseeding is done as an extra precaution against entropy +/// leaks and is in theory unnecessary — to predict `ThreadRng`'s output, an +/// attacker would have to either determine most of the RNG's seed or internal +/// state, or crack the algorithm used. +/// +/// Like [`StdRng`], `ThreadRng` is a cryptographically secure PRNG. The current +/// algorithm used is [HC-128], which is an array-based PRNG that trades memory +/// usage for better performance. This makes it similar to ISAAC, the algorithm +/// used in `ThreadRng` before rand 0.5. +/// +/// Cloning this handle just produces a new reference to the same thread-local +/// generator. +/// +/// [`thread_rng`]: ../fn.thread_rng.html +/// [`ReseedingRng`]: adapter/struct.ReseedingRng.html +/// [`StdRng`]: struct.StdRng.html +/// [`EntropyRng`]: struct.EntropyRng.html +/// [HC-128]: ../../rand_hc/struct.Hc128Rng.html +#[derive(Clone, Debug)] +pub struct ThreadRng { + // use of raw pointer implies type is neither Send nor Sync + rng: *mut ReseedingRng<Hc128Core, EntropyRng>, +} + +thread_local!( + static THREAD_RNG_KEY: UnsafeCell<ReseedingRng<Hc128Core, EntropyRng>> = { + let mut entropy_source = EntropyRng::new(); + let r = Hc128Core::from_rng(&mut entropy_source).unwrap_or_else(|err| + panic!("could not initialize thread_rng: {}", err)); + let rng = ReseedingRng::new(r, + THREAD_RNG_RESEED_THRESHOLD, + entropy_source); + UnsafeCell::new(rng) + } +); + +/// Retrieve the lazily-initialized thread-local random number +/// generator, seeded by the system. Intended to be used in method +/// chaining style, e.g. `thread_rng().gen::<i32>()`, or cached locally, e.g. +/// `let mut rng = thread_rng();`. +/// +/// For more information see [`ThreadRng`]. +/// +/// [`ThreadRng`]: rngs/struct.ThreadRng.html +pub fn thread_rng() -> ThreadRng { + ThreadRng { rng: THREAD_RNG_KEY.with(|t| t.get()) } +} + +impl RngCore for ThreadRng { + #[inline(always)] + fn next_u32(&mut self) -> u32 { + unsafe { (*self.rng).next_u32() } + } + + #[inline(always)] + fn next_u64(&mut self) -> u64 { + unsafe { (*self.rng).next_u64() } + } + + fn fill_bytes(&mut self, dest: &mut [u8]) { + unsafe { (*self.rng).fill_bytes(dest) } + } + + fn try_fill_bytes(&mut self, dest: &mut [u8]) -> Result<(), Error> { + unsafe { (*self.rng).try_fill_bytes(dest) } + } +} + +impl CryptoRng for ThreadRng {} + + +#[cfg(test)] +mod test { + #[test] + #[cfg(not(feature="stdweb"))] + fn test_thread_rng() { + use Rng; + let mut r = ::thread_rng(); + r.gen::<i32>(); + assert_eq!(r.gen_range(0, 1), 0); + } +} |