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Diffstat (limited to 'rand/src/rngs/small.rs')
-rw-r--r-- | rand/src/rngs/small.rs | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/rand/src/rngs/small.rs b/rand/src/rngs/small.rs new file mode 100644 index 0000000..e74a83e --- /dev/null +++ b/rand/src/rngs/small.rs @@ -0,0 +1,105 @@ +// Copyright 2018 Developers of the Rand project. +// +// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or +// https://www.apache.org/licenses/LICENSE-2.0> or the MIT license +// <LICENSE-MIT or https://opensource.org/licenses/MIT>, at your +// option. This file may not be copied, modified, or distributed +// except according to those terms. + +//! A small fast RNG + +use {RngCore, SeedableRng, Error}; + +#[cfg(all(rust_1_26, target_pointer_width = "64"))] +type Rng = ::rand_pcg::Pcg64Mcg; +#[cfg(not(all(rust_1_26, target_pointer_width = "64")))] +type Rng = ::rand_pcg::Pcg32; + +/// An RNG recommended when small state, cheap initialization and good +/// performance are required. The PRNG algorithm in `SmallRng` is chosen to be +/// efficient on the current platform, **without consideration for cryptography +/// or security**. The size of its state is much smaller than for [`StdRng`]. +/// +/// Reproducibility of output from this generator is however not required, thus +/// future library versions may use a different internal generator with +/// different output. Further, this generator may not be portable and can +/// produce different output depending on the architecture. If you require +/// reproducible output, use a named RNG. Refer to the documentation on the +/// [`prng` module](../prng/index.html). +/// +/// The current algorithm is [`Pcg64Mcg`] on 64-bit platforms with Rust version +/// 1.26 and later, or [`Pcg32`] otherwise. +/// +/// # Examples +/// +/// Initializing `SmallRng` with a random seed can be done using [`FromEntropy`]: +/// +/// ``` +/// # use rand::Rng; +/// use rand::FromEntropy; +/// use rand::rngs::SmallRng; +/// +/// // Create small, cheap to initialize and fast RNG with a random seed. +/// // The randomness is supplied by the operating system. +/// let mut small_rng = SmallRng::from_entropy(); +/// # let v: u32 = small_rng.gen(); +/// ``` +/// +/// When initializing a lot of `SmallRng`'s, using [`thread_rng`] can be more +/// efficient: +/// +/// ``` +/// use std::iter; +/// use rand::{SeedableRng, thread_rng}; +/// use rand::rngs::SmallRng; +/// +/// // Create a big, expensive to initialize and slower, but unpredictable RNG. +/// // This is cached and done only once per thread. +/// let mut thread_rng = thread_rng(); +/// // Create small, cheap to initialize and fast RNGs with random seeds. +/// // One can generally assume this won't fail. +/// let rngs: Vec<SmallRng> = iter::repeat(()) +/// .map(|()| SmallRng::from_rng(&mut thread_rng).unwrap()) +/// .take(10) +/// .collect(); +/// ``` +/// +/// [`FromEntropy`]: ../trait.FromEntropy.html +/// [`StdRng`]: struct.StdRng.html +/// [`thread_rng`]: ../fn.thread_rng.html +/// [`Pcg64Mcg`]: ../../rand_pcg/type.Pcg64Mcg.html +/// [`Pcg32`]: ../../rand_pcg/type.Pcg32.html +#[derive(Clone, Debug)] +pub struct SmallRng(Rng); + +impl RngCore for SmallRng { + #[inline(always)] + fn next_u32(&mut self) -> u32 { + self.0.next_u32() + } + + #[inline(always)] + fn next_u64(&mut self) -> u64 { + self.0.next_u64() + } + + fn fill_bytes(&mut self, dest: &mut [u8]) { + self.0.fill_bytes(dest); + } + + fn try_fill_bytes(&mut self, dest: &mut [u8]) -> Result<(), Error> { + self.0.try_fill_bytes(dest) + } +} + +impl SeedableRng for SmallRng { + type Seed = <Rng as SeedableRng>::Seed; + + fn from_seed(seed: Self::Seed) -> Self { + SmallRng(Rng::from_seed(seed)) + } + + fn from_rng<R: RngCore>(rng: R) -> Result<Self, Error> { + Rng::from_rng(rng).map(SmallRng) + } +} |