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diff --git a/rand/src/distributions/mod.rs b/rand/src/distributions/mod.rs
index 5de8efb..160cd31 100644
--- a/rand/src/distributions/mod.rs
+++ b/rand/src/distributions/mod.rs
@@ -1,94 +1,394 @@
-// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
-// file at the top-level directory of this distribution and at
-// http://rust-lang.org/COPYRIGHT.
+// Copyright 2018 Developers of the Rand project.
+// Copyright 2013-2017 The Rust Project Developers.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
-// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
-// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
+// https://www.apache.org/licenses/LICENSE-2.0> or the MIT license
+// <LICENSE-MIT or https://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
-//! Sampling from random distributions.
+//! Generating random samples from probability distributions.
//!
-//! This is a generalization of `Rand` to allow parameters to control the
-//! exact properties of the generated values, e.g. the mean and standard
-//! deviation of a normal distribution. The `Sample` trait is the most
-//! general, and allows for generating values that change some state
-//! internally. The `IndependentSample` trait is for generating values
-//! that do not need to record state.
-
-use core::marker;
-
-use {Rng, Rand};
-
-pub use self::range::Range;
-#[cfg(feature="std")]
-pub use self::gamma::{Gamma, ChiSquared, FisherF, StudentT};
-#[cfg(feature="std")]
-pub use self::normal::{Normal, LogNormal};
-#[cfg(feature="std")]
-pub use self::exponential::Exp;
-
-pub mod range;
-#[cfg(feature="std")]
-pub mod gamma;
-#[cfg(feature="std")]
-pub mod normal;
-#[cfg(feature="std")]
-pub mod exponential;
-
-#[cfg(feature="std")]
-mod ziggurat_tables;
-
-/// Types that can be used to create a random instance of `Support`.
-pub trait Sample<Support> {
- /// Generate a random value of `Support`, using `rng` as the
- /// source of randomness.
- fn sample<R: Rng>(&mut self, rng: &mut R) -> Support;
-}
-
-/// `Sample`s that do not require keeping track of state.
+//! This module is the home of the [`Distribution`] trait and several of its
+//! implementations. It is the workhorse behind some of the convenient
+//! functionality of the [`Rng`] trait, including [`gen`], [`gen_range`] and
+//! of course [`sample`].
+//!
+//! Abstractly, a [probability distribution] describes the probability of
+//! occurance of each value in its sample space.
+//!
+//! More concretely, an implementation of `Distribution<T>` for type `X` is an
+//! algorithm for choosing values from the sample space (a subset of `T`)
+//! according to the distribution `X` represents, using an external source of
+//! randomness (an RNG supplied to the `sample` function).
+//!
+//! A type `X` may implement `Distribution<T>` for multiple types `T`.
+//! Any type implementing [`Distribution`] is stateless (i.e. immutable),
+//! but it may have internal parameters set at construction time (for example,
+//! [`Uniform`] allows specification of its sample space as a range within `T`).
+//!
+//!
+//! # The `Standard` distribution
+//!
+//! The [`Standard`] distribution is important to mention. This is the
+//! distribution used by [`Rng::gen()`] and represents the "default" way to
+//! produce a random value for many different types, including most primitive
+//! types, tuples, arrays, and a few derived types. See the documentation of
+//! [`Standard`] for more details.
+//!
+//! Implementing `Distribution<T>` for [`Standard`] for user types `T` makes it
+//! possible to generate type `T` with [`Rng::gen()`], and by extension also
+//! with the [`random()`] function.
+//!
+//!
+//! # Distribution to sample from a `Uniform` range
+//!
+//! The [`Uniform`] distribution is more flexible than [`Standard`], but also
+//! more specialised: it supports fewer target types, but allows the sample
+//! space to be specified as an arbitrary range within its target type `T`.
+//! Both [`Standard`] and [`Uniform`] are in some sense uniform distributions.
+//!
+//! Values may be sampled from this distribution using [`Rng::gen_range`] or
+//! by creating a distribution object with [`Uniform::new`],
+//! [`Uniform::new_inclusive`] or `From<Range>`. When the range limits are not
+//! known at compile time it is typically faster to reuse an existing
+//! distribution object than to call [`Rng::gen_range`].
+//!
+//! User types `T` may also implement `Distribution<T>` for [`Uniform`],
+//! although this is less straightforward than for [`Standard`] (see the
+//! documentation in the [`uniform` module]. Doing so enables generation of
+//! values of type `T` with [`Rng::gen_range`].
+//!
+//!
+//! # Other distributions
+//!
+//! There are surprisingly many ways to uniformly generate random floats. A
+//! range between 0 and 1 is standard, but the exact bounds (open vs closed)
+//! and accuracy differ. In addition to the [`Standard`] distribution Rand offers
+//! [`Open01`] and [`OpenClosed01`]. See [Floating point implementation] for
+//! more details.
+//!
+//! [`Alphanumeric`] is a simple distribution to sample random letters and
+//! numbers of the `char` type; in contrast [`Standard`] may sample any valid
+//! `char`.
+//!
+//! [`WeightedIndex`] can be used to do weighted sampling from a set of items,
+//! such as from an array.
+//!
+//! # Non-uniform probability distributions
+//!
+//! Rand currently provides the following probability distributions:
+//!
+//! - Related to real-valued quantities that grow linearly
+//! (e.g. errors, offsets):
+//! - [`Normal`] distribution, and [`StandardNormal`] as a primitive
+//! - [`Cauchy`] distribution
+//! - Related to Bernoulli trials (yes/no events, with a given probability):
+//! - [`Binomial`] distribution
+//! - [`Bernoulli`] distribution, similar to [`Rng::gen_bool`].
+//! - Related to positive real-valued quantities that grow exponentially
+//! (e.g. prices, incomes, populations):
+//! - [`LogNormal`] distribution
+//! - Related to the occurrence of independent events at a given rate:
+//! - [`Pareto`] distribution
+//! - [`Poisson`] distribution
+//! - [`Exp`]onential distribution, and [`Exp1`] as a primitive
+//! - [`Weibull`] distribution
+//! - Gamma and derived distributions:
+//! - [`Gamma`] distribution
+//! - [`ChiSquared`] distribution
+//! - [`StudentT`] distribution
+//! - [`FisherF`] distribution
+//! - Triangular distribution:
+//! - [`Beta`] distribution
+//! - [`Triangular`] distribution
+//! - Multivariate probability distributions
+//! - [`Dirichlet`] distribution
+//! - [`UnitSphereSurface`] distribution
+//! - [`UnitCircle`] distribution
+//!
+//! # Examples
+//!
+//! Sampling from a distribution:
+//!
+//! ```
+//! use rand::{thread_rng, Rng};
+//! use rand::distributions::Exp;
+//!
+//! let exp = Exp::new(2.0);
+//! let v = thread_rng().sample(exp);
+//! println!("{} is from an Exp(2) distribution", v);
+//! ```
+//!
+//! Implementing the [`Standard`] distribution for a user type:
+//!
+//! ```
+//! # #![allow(dead_code)]
+//! use rand::Rng;
+//! use rand::distributions::{Distribution, Standard};
+//!
+//! struct MyF32 {
+//! x: f32,
+//! }
+//!
+//! impl Distribution<MyF32> for Standard {
+//! fn sample<R: Rng + ?Sized>(&self, rng: &mut R) -> MyF32 {
+//! MyF32 { x: rng.gen() }
+//! }
+//! }
+//! ```
+//!
+//!
+//! [probability distribution]: https://en.wikipedia.org/wiki/Probability_distribution
+//! [`Distribution`]: trait.Distribution.html
+//! [`gen_range`]: ../trait.Rng.html#method.gen_range
+//! [`gen`]: ../trait.Rng.html#method.gen
+//! [`sample`]: ../trait.Rng.html#method.sample
+//! [`new_inclusive`]: struct.Uniform.html#method.new_inclusive
+//! [`random()`]: ../fn.random.html
+//! [`Rng::gen_bool`]: ../trait.Rng.html#method.gen_bool
+//! [`Rng::gen_range`]: ../trait.Rng.html#method.gen_range
+//! [`Rng::gen()`]: ../trait.Rng.html#method.gen
+//! [`Rng`]: ../trait.Rng.html
+//! [`uniform` module]: uniform/index.html
+//! [Floating point implementation]: struct.Standard.html#floating-point-implementation
+// distributions
+//! [`Alphanumeric`]: struct.Alphanumeric.html
+//! [`Bernoulli`]: struct.Bernoulli.html
+//! [`Beta`]: struct.Beta.html
+//! [`Binomial`]: struct.Binomial.html
+//! [`Cauchy`]: struct.Cauchy.html
+//! [`ChiSquared`]: struct.ChiSquared.html
+//! [`Dirichlet`]: struct.Dirichlet.html
+//! [`Exp`]: struct.Exp.html
+//! [`Exp1`]: struct.Exp1.html
+//! [`FisherF`]: struct.FisherF.html
+//! [`Gamma`]: struct.Gamma.html
+//! [`LogNormal`]: struct.LogNormal.html
+//! [`Normal`]: struct.Normal.html
+//! [`Open01`]: struct.Open01.html
+//! [`OpenClosed01`]: struct.OpenClosed01.html
+//! [`Pareto`]: struct.Pareto.html
+//! [`Poisson`]: struct.Poisson.html
+//! [`Standard`]: struct.Standard.html
+//! [`StandardNormal`]: struct.StandardNormal.html
+//! [`StudentT`]: struct.StudentT.html
+//! [`Triangular`]: struct.Triangular.html
+//! [`Uniform`]: struct.Uniform.html
+//! [`Uniform::new`]: struct.Uniform.html#method.new
+//! [`Uniform::new_inclusive`]: struct.Uniform.html#method.new_inclusive
+//! [`UnitSphereSurface`]: struct.UnitSphereSurface.html
+//! [`UnitCircle`]: struct.UnitCircle.html
+//! [`Weibull`]: struct.Weibull.html
+//! [`WeightedIndex`]: struct.WeightedIndex.html
+
+#[cfg(any(rust_1_26, features="nightly"))]
+use core::iter;
+use Rng;
+
+pub use self::other::Alphanumeric;
+#[doc(inline)] pub use self::uniform::Uniform;
+pub use self::float::{OpenClosed01, Open01};
+pub use self::bernoulli::Bernoulli;
+#[cfg(feature="alloc")] pub use self::weighted::{WeightedIndex, WeightedError};
+#[cfg(feature="std")] pub use self::unit_sphere::UnitSphereSurface;
+#[cfg(feature="std")] pub use self::unit_circle::UnitCircle;
+#[cfg(feature="std")] pub use self::gamma::{Gamma, ChiSquared, FisherF,
+ StudentT, Beta};
+#[cfg(feature="std")] pub use self::normal::{Normal, LogNormal, StandardNormal};
+#[cfg(feature="std")] pub use self::exponential::{Exp, Exp1};
+#[cfg(feature="std")] pub use self::pareto::Pareto;
+#[cfg(feature="std")] pub use self::poisson::Poisson;
+#[cfg(feature="std")] pub use self::binomial::Binomial;
+#[cfg(feature="std")] pub use self::cauchy::Cauchy;
+#[cfg(feature="std")] pub use self::dirichlet::Dirichlet;
+#[cfg(feature="std")] pub use self::triangular::Triangular;
+#[cfg(feature="std")] pub use self::weibull::Weibull;
+
+pub mod uniform;
+mod bernoulli;
+#[cfg(feature="alloc")] mod weighted;
+#[cfg(feature="std")] mod unit_sphere;
+#[cfg(feature="std")] mod unit_circle;
+#[cfg(feature="std")] mod gamma;
+#[cfg(feature="std")] mod normal;
+#[cfg(feature="std")] mod exponential;
+#[cfg(feature="std")] mod pareto;
+#[cfg(feature="std")] mod poisson;
+#[cfg(feature="std")] mod binomial;
+#[cfg(feature="std")] mod cauchy;
+#[cfg(feature="std")] mod dirichlet;
+#[cfg(feature="std")] mod triangular;
+#[cfg(feature="std")] mod weibull;
+
+mod float;
+mod integer;
+mod other;
+mod utils;
+#[cfg(feature="std")] mod ziggurat_tables;
+
+/// Types (distributions) that can be used to create a random instance of `T`.
+///
+/// It is possible to sample from a distribution through both the
+/// `Distribution` and [`Rng`] traits, via `distr.sample(&mut rng)` and
+/// `rng.sample(distr)`. They also both offer the [`sample_iter`] method, which
+/// produces an iterator that samples from the distribution.
+///
+/// All implementations are expected to be immutable; this has the significant
+/// advantage of not needing to consider thread safety, and for most
+/// distributions efficient state-less sampling algorithms are available.
///
-/// Since no state is recorded, each sample is (statistically)
-/// independent of all others, assuming the `Rng` used has this
-/// property.
-// FIXME maybe having this separate is overkill (the only reason is to
-// take &self rather than &mut self)? or maybe this should be the
-// trait called `Sample` and the other should be `DependentSample`.
-pub trait IndependentSample<Support>: Sample<Support> {
- /// Generate a random value.
- fn ind_sample<R: Rng>(&self, &mut R) -> Support;
+/// [`Rng`]: ../trait.Rng.html
+/// [`sample_iter`]: trait.Distribution.html#method.sample_iter
+pub trait Distribution<T> {
+ /// Generate a random value of `T`, using `rng` as the source of randomness.
+ fn sample<R: Rng + ?Sized>(&self, rng: &mut R) -> T;
+
+ /// Create an iterator that generates random values of `T`, using `rng` as
+ /// the source of randomness.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use rand::thread_rng;
+ /// use rand::distributions::{Distribution, Alphanumeric, Uniform, Standard};
+ ///
+ /// let mut rng = thread_rng();
+ ///
+ /// // Vec of 16 x f32:
+ /// let v: Vec<f32> = Standard.sample_iter(&mut rng).take(16).collect();
+ ///
+ /// // String:
+ /// let s: String = Alphanumeric.sample_iter(&mut rng).take(7).collect();
+ ///
+ /// // Dice-rolling:
+ /// let die_range = Uniform::new_inclusive(1, 6);
+ /// let mut roll_die = die_range.sample_iter(&mut rng);
+ /// while roll_die.next().unwrap() != 6 {
+ /// println!("Not a 6; rolling again!");
+ /// }
+ /// ```
+ fn sample_iter<'a, R>(&'a self, rng: &'a mut R) -> DistIter<'a, Self, R, T>
+ where Self: Sized, R: Rng
+ {
+ DistIter {
+ distr: self,
+ rng: rng,
+ phantom: ::core::marker::PhantomData,
+ }
+ }
}
-/// A wrapper for generating types that implement `Rand` via the
-/// `Sample` & `IndependentSample` traits.
-#[derive(Debug)]
-pub struct RandSample<Sup> {
- _marker: marker::PhantomData<fn() -> Sup>,
+impl<'a, T, D: Distribution<T>> Distribution<T> for &'a D {
+ fn sample<R: Rng + ?Sized>(&self, rng: &mut R) -> T {
+ (*self).sample(rng)
+ }
}
-impl<Sup> Copy for RandSample<Sup> {}
-impl<Sup> Clone for RandSample<Sup> {
- fn clone(&self) -> Self { *self }
-}
-impl<Sup: Rand> Sample<Sup> for RandSample<Sup> {
- fn sample<R: Rng>(&mut self, rng: &mut R) -> Sup { self.ind_sample(rng) }
+/// An iterator that generates random values of `T` with distribution `D`,
+/// using `R` as the source of randomness.
+///
+/// This `struct` is created by the [`sample_iter`] method on [`Distribution`].
+/// See its documentation for more.
+///
+/// [`Distribution`]: trait.Distribution.html
+/// [`sample_iter`]: trait.Distribution.html#method.sample_iter
+#[derive(Debug)]
+pub struct DistIter<'a, D: 'a, R: 'a, T> {
+ distr: &'a D,
+ rng: &'a mut R,
+ phantom: ::core::marker::PhantomData<T>,
}
-impl<Sup: Rand> IndependentSample<Sup> for RandSample<Sup> {
- fn ind_sample<R: Rng>(&self, rng: &mut R) -> Sup {
- rng.gen()
+impl<'a, D, R, T> Iterator for DistIter<'a, D, R, T>
+ where D: Distribution<T>, R: Rng + 'a
+{
+ type Item = T;
+
+ #[inline(always)]
+ fn next(&mut self) -> Option<T> {
+ Some(self.distr.sample(self.rng))
}
-}
-impl<Sup> RandSample<Sup> {
- pub fn new() -> RandSample<Sup> {
- RandSample { _marker: marker::PhantomData }
+ fn size_hint(&self) -> (usize, Option<usize>) {
+ (usize::max_value(), None)
}
}
+#[cfg(rust_1_26)]
+impl<'a, D, R, T> iter::FusedIterator for DistIter<'a, D, R, T>
+ where D: Distribution<T>, R: Rng + 'a {}
+
+#[cfg(features = "nightly")]
+impl<'a, D, R, T> iter::TrustedLen for DistIter<'a, D, R, T>
+ where D: Distribution<T>, R: Rng + 'a {}
+
+
+/// A generic random value distribution, implemented for many primitive types.
+/// Usually generates values with a numerically uniform distribution, and with a
+/// range appropriate to the type.
+///
+/// ## Built-in Implementations
+///
+/// Assuming the provided `Rng` is well-behaved, these implementations
+/// generate values with the following ranges and distributions:
+///
+/// * Integers (`i32`, `u32`, `isize`, `usize`, etc.): Uniformly distributed
+/// over all values of the type.
+/// * `char`: Uniformly distributed over all Unicode scalar values, i.e. all
+/// code points in the range `0...0x10_FFFF`, except for the range
+/// `0xD800...0xDFFF` (the surrogate code points). This includes
+/// unassigned/reserved code points.
+/// * `bool`: Generates `false` or `true`, each with probability 0.5.
+/// * Floating point types (`f32` and `f64`): Uniformly distributed in the
+/// half-open range `[0, 1)`. See notes below.
+/// * Wrapping integers (`Wrapping<T>`), besides the type identical to their
+/// normal integer variants.
+///
+/// The following aggregate types also implement the distribution `Standard` as
+/// long as their component types implement it:
+///
+/// * Tuples and arrays: Each element of the tuple or array is generated
+/// independently, using the `Standard` distribution recursively.
+/// * `Option<T>` where `Standard` is implemented for `T`: Returns `None` with
+/// probability 0.5; otherwise generates a random `x: T` and returns `Some(x)`.
+///
+/// # Example
+/// ```
+/// use rand::prelude::*;
+/// use rand::distributions::Standard;
+///
+/// let val: f32 = SmallRng::from_entropy().sample(Standard);
+/// println!("f32 from [0, 1): {}", val);
+/// ```
+///
+/// # Floating point implementation
+/// The floating point implementations for `Standard` generate a random value in
+/// the half-open interval `[0, 1)`, i.e. including 0 but not 1.
+///
+/// All values that can be generated are of the form `n * ε/2`. For `f32`
+/// the 23 most significant random bits of a `u32` are used and for `f64` the
+/// 53 most significant bits of a `u64` are used. The conversion uses the
+/// multiplicative method: `(rng.gen::<$uty>() >> N) as $ty * (ε/2)`.
+///
+/// See also: [`Open01`] which samples from `(0, 1)`, [`OpenClosed01`] which
+/// samples from `(0, 1]` and `Rng::gen_range(0, 1)` which also samples from
+/// `[0, 1)`. Note that `Open01` and `gen_range` (which uses [`Uniform`]) use
+/// transmute-based methods which yield 1 bit less precision but may perform
+/// faster on some architectures (on modern Intel CPUs all methods have
+/// approximately equal performance).
+///
+/// [`Open01`]: struct.Open01.html
+/// [`OpenClosed01`]: struct.OpenClosed01.html
+/// [`Uniform`]: uniform/struct.Uniform.html
+#[derive(Clone, Copy, Debug)]
+pub struct Standard;
+
+
/// A value with a particular weight for use with `WeightedChoice`.
+#[deprecated(since="0.6.0", note="use WeightedIndex instead")]
+#[allow(deprecated)]
#[derive(Copy, Clone, Debug)]
pub struct Weighted<T> {
/// The numerical weight of this item
@@ -99,35 +399,19 @@ pub struct Weighted<T> {
/// A distribution that selects from a finite collection of weighted items.
///
-/// Each item has an associated weight that influences how likely it
-/// is to be chosen: higher weight is more likely.
-///
-/// The `Clone` restriction is a limitation of the `Sample` and
-/// `IndependentSample` traits. Note that `&T` is (cheaply) `Clone` for
-/// all `T`, as is `u32`, so one can store references or indices into
-/// another vector.
-///
-/// # Example
-///
-/// ```rust
-/// use rand::distributions::{Weighted, WeightedChoice, IndependentSample};
+/// Deprecated: use [`WeightedIndex`] instead.
///
-/// let mut items = vec!(Weighted { weight: 2, item: 'a' },
-/// Weighted { weight: 4, item: 'b' },
-/// Weighted { weight: 1, item: 'c' });
-/// let wc = WeightedChoice::new(&mut items);
-/// let mut rng = rand::thread_rng();
-/// for _ in 0..16 {
-/// // on average prints 'a' 4 times, 'b' 8 and 'c' twice.
-/// println!("{}", wc.ind_sample(&mut rng));
-/// }
-/// ```
+/// [`WeightedIndex`]: struct.WeightedIndex.html
+#[deprecated(since="0.6.0", note="use WeightedIndex instead")]
+#[allow(deprecated)]
#[derive(Debug)]
pub struct WeightedChoice<'a, T:'a> {
items: &'a mut [Weighted<T>],
- weight_range: Range<u32>
+ weight_range: Uniform<u32>,
}
+#[deprecated(since="0.6.0", note="use WeightedIndex instead")]
+#[allow(deprecated)]
impl<'a, T: Clone> WeightedChoice<'a, T> {
/// Create a new `WeightedChoice`.
///
@@ -157,26 +441,24 @@ impl<'a, T: Clone> WeightedChoice<'a, T> {
assert!(running_total != 0, "WeightedChoice::new called with a total weight of 0");
WeightedChoice {
- items: items,
+ items,
// we're likely to be generating numbers in this range
// relatively often, so might as well cache it
- weight_range: Range::new(0, running_total)
+ weight_range: Uniform::new(0, running_total)
}
}
}
-impl<'a, T: Clone> Sample<T> for WeightedChoice<'a, T> {
- fn sample<R: Rng>(&mut self, rng: &mut R) -> T { self.ind_sample(rng) }
-}
-
-impl<'a, T: Clone> IndependentSample<T> for WeightedChoice<'a, T> {
- fn ind_sample<R: Rng>(&self, rng: &mut R) -> T {
+#[deprecated(since="0.6.0", note="use WeightedIndex instead")]
+#[allow(deprecated)]
+impl<'a, T: Clone> Distribution<T> for WeightedChoice<'a, T> {
+ fn sample<R: Rng + ?Sized>(&self, rng: &mut R) -> T {
// we want to find the first element that has cumulative
// weight > sample_weight, which we do by binary since the
// cumulative weights of self.items are sorted.
// choose a weight in [0, total_weight)
- let sample_weight = self.weight_range.ind_sample(rng);
+ let sample_weight = self.weight_range.sample(rng);
// short circuit when it's the first item
if sample_weight < self.items[0].weight {
@@ -208,163 +490,78 @@ impl<'a, T: Clone> IndependentSample<T> for WeightedChoice<'a, T> {
}
modifier /= 2;
}
- return self.items[idx + 1].item.clone();
- }
-}
-
-/// Sample a random number using the Ziggurat method (specifically the
-/// ZIGNOR variant from Doornik 2005). Most of the arguments are
-/// directly from the paper:
-///
-/// * `rng`: source of randomness
-/// * `symmetric`: whether this is a symmetric distribution, or one-sided with P(x < 0) = 0.
-/// * `X`: the $x_i$ abscissae.
-/// * `F`: precomputed values of the PDF at the $x_i$, (i.e. $f(x_i)$)
-/// * `F_DIFF`: precomputed values of $f(x_i) - f(x_{i+1})$
-/// * `pdf`: the probability density function
-/// * `zero_case`: manual sampling from the tail when we chose the
-/// bottom box (i.e. i == 0)
-
-// the perf improvement (25-50%) is definitely worth the extra code
-// size from force-inlining.
-#[cfg(feature="std")]
-#[inline(always)]
-fn ziggurat<R: Rng, P, Z>(
- rng: &mut R,
- symmetric: bool,
- x_tab: ziggurat_tables::ZigTable,
- f_tab: ziggurat_tables::ZigTable,
- mut pdf: P,
- mut zero_case: Z)
- -> f64 where P: FnMut(f64) -> f64, Z: FnMut(&mut R, f64) -> f64 {
- const SCALE: f64 = (1u64 << 53) as f64;
- loop {
- // reimplement the f64 generation as an optimisation suggested
- // by the Doornik paper: we have a lot of precision-space
- // (i.e. there are 11 bits of the 64 of a u64 to use after
- // creating a f64), so we might as well reuse some to save
- // generating a whole extra random number. (Seems to be 15%
- // faster.)
- //
- // This unfortunately misses out on the benefits of direct
- // floating point generation if an RNG like dSMFT is
- // used. (That is, such RNGs create floats directly, highly
- // efficiently and overload next_f32/f64, so by not calling it
- // this may be slower than it would be otherwise.)
- // FIXME: investigate/optimise for the above.
- let bits: u64 = rng.gen();
- let i = (bits & 0xff) as usize;
- let f = (bits >> 11) as f64 / SCALE;
-
- // u is either U(-1, 1) or U(0, 1) depending on if this is a
- // symmetric distribution or not.
- let u = if symmetric {2.0 * f - 1.0} else {f};
- let x = u * x_tab[i];
-
- let test_x = if symmetric { x.abs() } else {x};
-
- // algebraically equivalent to |u| < x_tab[i+1]/x_tab[i] (or u < x_tab[i+1]/x_tab[i])
- if test_x < x_tab[i + 1] {
- return x;
- }
- if i == 0 {
- return zero_case(rng, u);
- }
- // algebraically equivalent to f1 + DRanU()*(f0 - f1) < 1
- if f_tab[i + 1] + (f_tab[i] - f_tab[i + 1]) * rng.gen::<f64>() < pdf(x) {
- return x;
- }
+ self.items[idx + 1].item.clone()
}
}
#[cfg(test)]
mod tests {
+ use rngs::mock::StepRng;
+ #[allow(deprecated)]
+ use super::{WeightedChoice, Weighted, Distribution};
- use {Rng, Rand};
- use super::{RandSample, WeightedChoice, Weighted, Sample, IndependentSample};
-
- #[derive(PartialEq, Debug)]
- struct ConstRand(usize);
- impl Rand for ConstRand {
- fn rand<R: Rng>(_: &mut R) -> ConstRand {
- ConstRand(0)
- }
- }
-
- // 0, 1, 2, 3, ...
- struct CountingRng { i: u32 }
- impl Rng for CountingRng {
- fn next_u32(&mut self) -> u32 {
- self.i += 1;
- self.i - 1
- }
- fn next_u64(&mut self) -> u64 {
- self.next_u32() as u64
- }
- }
-
- #[test]
- fn test_rand_sample() {
- let mut rand_sample = RandSample::<ConstRand>::new();
-
- assert_eq!(rand_sample.sample(&mut ::test::rng()), ConstRand(0));
- assert_eq!(rand_sample.ind_sample(&mut ::test::rng()), ConstRand(0));
- }
#[test]
+ #[allow(deprecated)]
fn test_weighted_choice() {
// this makes assumptions about the internal implementation of
- // WeightedChoice, specifically: it doesn't reorder the items,
- // it doesn't do weird things to the RNG (so 0 maps to 0, 1 to
- // 1, internally; modulo a modulo operation).
+ // WeightedChoice. It may fail when the implementation in
+ // `distributions::uniform::UniformInt` changes.
macro_rules! t {
($items:expr, $expected:expr) => {{
let mut items = $items;
+ let mut total_weight = 0;
+ for item in &items { total_weight += item.weight; }
+
let wc = WeightedChoice::new(&mut items);
let expected = $expected;
- let mut rng = CountingRng { i: 0 };
+ // Use extremely large steps between the random numbers, because
+ // we test with small ranges and `UniformInt` is designed to prefer
+ // the most significant bits.
+ let mut rng = StepRng::new(0, !0 / (total_weight as u64));
for &val in expected.iter() {
- assert_eq!(wc.ind_sample(&mut rng), val)
+ assert_eq!(wc.sample(&mut rng), val)
}
}}
}
- t!(vec!(Weighted { weight: 1, item: 10}), [10]);
+ t!([Weighted { weight: 1, item: 10}], [10]);
// skip some
- t!(vec!(Weighted { weight: 0, item: 20},
- Weighted { weight: 2, item: 21},
- Weighted { weight: 0, item: 22},
- Weighted { weight: 1, item: 23}),
- [21,21, 23]);
+ t!([Weighted { weight: 0, item: 20},
+ Weighted { weight: 2, item: 21},
+ Weighted { weight: 0, item: 22},
+ Weighted { weight: 1, item: 23}],
+ [21, 21, 23]);
// different weights
- t!(vec!(Weighted { weight: 4, item: 30},
- Weighted { weight: 3, item: 31}),
- [30,30,30,30, 31,31,31]);
+ t!([Weighted { weight: 4, item: 30},
+ Weighted { weight: 3, item: 31}],
+ [30, 31, 30, 31, 30, 31, 30]);
// check that we're binary searching
// correctly with some vectors of odd
// length.
- t!(vec!(Weighted { weight: 1, item: 40},
- Weighted { weight: 1, item: 41},
- Weighted { weight: 1, item: 42},
- Weighted { weight: 1, item: 43},
- Weighted { weight: 1, item: 44}),
+ t!([Weighted { weight: 1, item: 40},
+ Weighted { weight: 1, item: 41},
+ Weighted { weight: 1, item: 42},
+ Weighted { weight: 1, item: 43},
+ Weighted { weight: 1, item: 44}],
[40, 41, 42, 43, 44]);
- t!(vec!(Weighted { weight: 1, item: 50},
- Weighted { weight: 1, item: 51},
- Weighted { weight: 1, item: 52},
- Weighted { weight: 1, item: 53},
- Weighted { weight: 1, item: 54},
- Weighted { weight: 1, item: 55},
- Weighted { weight: 1, item: 56}),
- [50, 51, 52, 53, 54, 55, 56]);
+ t!([Weighted { weight: 1, item: 50},
+ Weighted { weight: 1, item: 51},
+ Weighted { weight: 1, item: 52},
+ Weighted { weight: 1, item: 53},
+ Weighted { weight: 1, item: 54},
+ Weighted { weight: 1, item: 55},
+ Weighted { weight: 1, item: 56}],
+ [50, 54, 51, 55, 52, 56, 53]);
}
#[test]
+ #[allow(deprecated)]
fn test_weighted_clone_initialization() {
let initial : Weighted<u32> = Weighted {weight: 1, item: 1};
let clone = initial.clone();
@@ -373,6 +570,7 @@ mod tests {
}
#[test] #[should_panic]
+ #[allow(deprecated)]
fn test_weighted_clone_change_weight() {
let initial : Weighted<u32> = Weighted {weight: 1, item: 1};
let mut clone = initial.clone();
@@ -381,6 +579,7 @@ mod tests {
}
#[test] #[should_panic]
+ #[allow(deprecated)]
fn test_weighted_clone_change_item() {
let initial : Weighted<u32> = Weighted {weight: 1, item: 1};
let mut clone = initial.clone();
@@ -390,20 +589,33 @@ mod tests {
}
#[test] #[should_panic]
+ #[allow(deprecated)]
fn test_weighted_choice_no_items() {
WeightedChoice::<isize>::new(&mut []);
}
#[test] #[should_panic]
+ #[allow(deprecated)]
fn test_weighted_choice_zero_weight() {
WeightedChoice::new(&mut [Weighted { weight: 0, item: 0},
Weighted { weight: 0, item: 1}]);
}
#[test] #[should_panic]
+ #[allow(deprecated)]
fn test_weighted_choice_weight_overflows() {
- let x = ::std::u32::MAX / 2; // x + x + 2 is the overflow
+ let x = ::core::u32::MAX / 2; // x + x + 2 is the overflow
WeightedChoice::new(&mut [Weighted { weight: x, item: 0 },
Weighted { weight: 1, item: 1 },
Weighted { weight: x, item: 2 },
Weighted { weight: 1, item: 3 }]);
}
+
+ #[cfg(feature="std")]
+ #[test]
+ fn test_distributions_iter() {
+ use distributions::Normal;
+ let mut rng = ::test::rng(210);
+ let distr = Normal::new(10.0, 10.0);
+ let results: Vec<_> = distr.sample_iter(&mut rng).take(100).collect();
+ println!("{:?}", results);
+ }
}