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Diffstat (limited to 'cc/src/windows_registry.rs')
-rw-r--r-- | cc/src/windows_registry.rs | 634 |
1 files changed, 634 insertions, 0 deletions
diff --git a/cc/src/windows_registry.rs b/cc/src/windows_registry.rs new file mode 100644 index 0000000..9099e0f --- /dev/null +++ b/cc/src/windows_registry.rs @@ -0,0 +1,634 @@ +// Copyright 2015 The Rust Project Developers. See the COPYRIGHT +// file at the top-level directory of this distribution and at +// http://rust-lang.org/COPYRIGHT. +// +// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or +// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license +// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your +// option. This file may not be copied, modified, or distributed +// except according to those terms. + +//! A helper module to probe the Windows Registry when looking for +//! windows-specific tools. + +use std::process::Command; + +use Tool; + +#[cfg(windows)] +macro_rules! otry { + ($expr:expr) => (match $expr { + Some(val) => val, + None => return None, + }) +} + +/// Attempts to find a tool within an MSVC installation using the Windows +/// registry as a point to search from. +/// +/// The `target` argument is the target that the tool should work for (e.g. +/// compile or link for) and the `tool` argument is the tool to find (e.g. +/// `cl.exe` or `link.exe`). +/// +/// This function will return `None` if the tool could not be found, or it will +/// return `Some(cmd)` which represents a command that's ready to execute the +/// tool with the appropriate environment variables set. +/// +/// Note that this function always returns `None` for non-MSVC targets. +pub fn find(target: &str, tool: &str) -> Option<Command> { + find_tool(target, tool).map(|c| c.to_command()) +} + +/// Similar to the `find` function above, this function will attempt the same +/// operation (finding a MSVC tool in a local install) but instead returns a +/// `Tool` which may be introspected. +#[cfg(not(windows))] +pub fn find_tool(_target: &str, _tool: &str) -> Option<Tool> { + None +} + +/// Documented above. +#[cfg(windows)] +pub fn find_tool(target: &str, tool: &str) -> Option<Tool> { + use std::env; + + // This logic is all tailored for MSVC, if we're not that then bail out + // early. + if !target.contains("msvc") { + return None; + } + + // Looks like msbuild isn't located in the same location as other tools like + // cl.exe and lib.exe. To handle this we probe for it manually with + // dedicated registry keys. + if tool.contains("msbuild") { + return impl_::find_msbuild(target); + } + + // If VCINSTALLDIR is set, then someone's probably already run vcvars and we + // should just find whatever that indicates. + if env::var_os("VCINSTALLDIR").is_some() { + return env::var_os("PATH") + .and_then(|path| env::split_paths(&path).map(|p| p.join(tool)).find(|p| p.exists())) + .map(|path| Tool::new(path.into())); + } + + // Ok, if we're here, now comes the fun part of the probing. Default shells + // or shells like MSYS aren't really configured to execute `cl.exe` and the + // various compiler tools shipped as part of Visual Studio. Here we try to + // first find the relevant tool, then we also have to be sure to fill in + // environment variables like `LIB`, `INCLUDE`, and `PATH` to ensure that + // the tool is actually usable. + + return impl_::find_msvc_15(tool, target) + .or_else(|| impl_::find_msvc_14(tool, target)) + .or_else(|| impl_::find_msvc_12(tool, target)) + .or_else(|| impl_::find_msvc_11(tool, target)); +} + +/// A version of Visual Studio +#[derive(Debug, PartialEq, Eq, Copy, Clone)] +pub enum VsVers { + /// Visual Studio 12 (2013) + Vs12, + /// Visual Studio 14 (2015) + Vs14, + /// Visual Studio 15 (2017) + Vs15, + + /// Hidden variant that should not be matched on. Callers that want to + /// handle an enumeration of `VsVers` instances should always have a default + /// case meaning that it's a VS version they don't understand. + #[doc(hidden)] + #[allow(bad_style)] + __Nonexhaustive_do_not_match_this_or_your_code_will_break, +} + +/// Find the most recent installed version of Visual Studio +/// +/// This is used by the cmake crate to figure out the correct +/// generator. +#[cfg(not(windows))] +pub fn find_vs_version() -> Result<VsVers, String> { + Err(format!("not windows")) +} + +/// Documented above +#[cfg(windows)] +pub fn find_vs_version() -> Result<VsVers, String> { + use std::env; + + match env::var("VisualStudioVersion") { + Ok(version) => { + match &version[..] { + "15.0" => Ok(VsVers::Vs15), + "14.0" => Ok(VsVers::Vs14), + "12.0" => Ok(VsVers::Vs12), + vers => Err(format!("\n\n\ + unsupported or unknown VisualStudio version: {}\n\ + if another version is installed consider running \ + the appropriate vcvars script before building this \ + crate\n\ + ", vers)), + } + } + _ => { + // Check for the presense of a specific registry key + // that indicates visual studio is installed. + if impl_::has_msbuild_version("15.0") { + Ok(VsVers::Vs15) + } else if impl_::has_msbuild_version("14.0") { + Ok(VsVers::Vs14) + } else if impl_::has_msbuild_version("12.0") { + Ok(VsVers::Vs12) + } else { + Err(format!("\n\n\ + couldn't determine visual studio generator\n\ + if VisualStudio is installed, however, consider \ + running the appropriate vcvars script before building \ + this crate\n\ + ")) + } + } + } +} + +#[cfg(windows)] +mod impl_ { + use std::env; + use std::ffi::OsString; + use std::mem; + use std::path::{Path, PathBuf}; + use std::fs::File; + use std::io::Read; + use registry::{RegistryKey, LOCAL_MACHINE}; + use com; + use setup_config::{SetupConfiguration, SetupInstance}; + + use Tool; + + struct MsvcTool { + tool: PathBuf, + libs: Vec<PathBuf>, + path: Vec<PathBuf>, + include: Vec<PathBuf>, + } + + impl MsvcTool { + fn new(tool: PathBuf) -> MsvcTool { + MsvcTool { + tool: tool, + libs: Vec::new(), + path: Vec::new(), + include: Vec::new(), + } + } + + fn into_tool(self) -> Tool { + let MsvcTool { tool, libs, path, include } = self; + let mut tool = Tool::new(tool.into()); + add_env(&mut tool, "LIB", libs); + add_env(&mut tool, "PATH", path); + add_env(&mut tool, "INCLUDE", include); + tool + } + } + + // In MSVC 15 (2017) MS once again changed the scheme for locating + // the tooling. Now we must go through some COM interfaces, which + // is super fun for Rust. + // + // Note that much of this logic can be found [online] wrt paths, COM, etc. + // + // [online]: https://blogs.msdn.microsoft.com/vcblog/2017/03/06/finding-the-visual-c-compiler-tools-in-visual-studio-2017/ + pub fn find_msvc_15(tool: &str, target: &str) -> Option<Tool> { + otry!(com::initialize().ok()); + + let config = otry!(SetupConfiguration::new().ok()); + let iter = otry!(config.enum_all_instances().ok()); + for instance in iter { + let instance = otry!(instance.ok()); + let tool = tool_from_vs15_instance(tool, target, &instance); + if tool.is_some() { + return tool; + } + } + + None + } + + fn tool_from_vs15_instance(tool: &str, target: &str, + instance: &SetupInstance) -> Option<Tool> { + let (bin_path, host_dylib_path, lib_path, include_path) = otry!(vs15_vc_paths(target, instance)); + let tool_path = bin_path.join(tool); + if !tool_path.exists() { return None }; + + let mut tool = MsvcTool::new(tool_path); + tool.path.push(host_dylib_path); + tool.libs.push(lib_path); + tool.include.push(include_path); + + if let Some((atl_lib_path, atl_include_path)) = atl_paths(target, &bin_path) { + tool.libs.push(atl_lib_path); + tool.include.push(atl_include_path); + } + + otry!(add_sdks(&mut tool, target)); + + Some(tool.into_tool()) + } + + fn vs15_vc_paths(target: &str, instance: &SetupInstance) -> Option<(PathBuf, PathBuf, PathBuf, PathBuf)> { + let instance_path: PathBuf = otry!(instance.installation_path().ok()).into(); + let version_path = instance_path.join(r"VC\Auxiliary\Build\Microsoft.VCToolsVersion.default.txt"); + let mut version_file = otry!(File::open(version_path).ok()); + let mut version = String::new(); + otry!(version_file.read_to_string(&mut version).ok()); + let version = version.trim(); + let host = match host_arch() { + X86 => "X86", + X86_64 => "X64", + _ => return None, + }; + let target = otry!(lib_subdir(target)); + // The directory layout here is MSVC/bin/Host$host/$target/ + let path = instance_path.join(r"VC\Tools\MSVC").join(version); + // This is the path to the toolchain for a particular target, running + // on a given host + let bin_path = path.join("bin").join(&format!("Host{}", host)).join(&target); + // But! we also need PATH to contain the target directory for the host + // architecture, because it contains dlls like mspdb140.dll compiled for + // the host architecture. + let host_dylib_path = path.join("bin").join(&format!("Host{}", host)).join(&host.to_lowercase()); + let lib_path = path.join("lib").join(&target); + let include_path = path.join("include"); + Some((bin_path, host_dylib_path, lib_path, include_path)) + } + + fn atl_paths(target: &str, path: &Path) -> Option<(PathBuf, PathBuf)> { + let atl_path = path.join("atlfmc"); + let sub = otry!(lib_subdir(target)); + if atl_path.exists() { + Some((atl_path.join("lib").join(sub), atl_path.join("include"))) + } else { + None + } + } + + // For MSVC 14 we need to find the Universal CRT as well as either + // the Windows 10 SDK or Windows 8.1 SDK. + pub fn find_msvc_14(tool: &str, target: &str) -> Option<Tool> { + let vcdir = otry!(get_vc_dir("14.0")); + let mut tool = otry!(get_tool(tool, &vcdir, target)); + otry!(add_sdks(&mut tool, target)); + Some(tool.into_tool()) + } + + fn add_sdks(tool: &mut MsvcTool, target: &str) -> Option<()> { + let sub = otry!(lib_subdir(target)); + let (ucrt, ucrt_version) = otry!(get_ucrt_dir()); + + tool.path.push(ucrt.join("bin").join(&ucrt_version).join(sub)); + + let ucrt_include = ucrt.join("include").join(&ucrt_version); + tool.include.push(ucrt_include.join("ucrt")); + + let ucrt_lib = ucrt.join("lib").join(&ucrt_version); + tool.libs.push(ucrt_lib.join("ucrt").join(sub)); + + if let Some((sdk, version)) = get_sdk10_dir() { + tool.path.push(sdk.join("bin").join(sub)); + let sdk_lib = sdk.join("lib").join(&version); + tool.libs.push(sdk_lib.join("um").join(sub)); + let sdk_include = sdk.join("include").join(&version); + tool.include.push(sdk_include.join("um")); + tool.include.push(sdk_include.join("winrt")); + tool.include.push(sdk_include.join("shared")); + } else if let Some(sdk) = get_sdk81_dir() { + tool.path.push(sdk.join("bin").join(sub)); + let sdk_lib = sdk.join("lib").join("winv6.3"); + tool.libs.push(sdk_lib.join("um").join(sub)); + let sdk_include = sdk.join("include"); + tool.include.push(sdk_include.join("um")); + tool.include.push(sdk_include.join("winrt")); + tool.include.push(sdk_include.join("shared")); + } + + Some(()) + } + + // For MSVC 12 we need to find the Windows 8.1 SDK. + pub fn find_msvc_12(tool: &str, target: &str) -> Option<Tool> { + let vcdir = otry!(get_vc_dir("12.0")); + let mut tool = otry!(get_tool(tool, &vcdir, target)); + let sub = otry!(lib_subdir(target)); + let sdk81 = otry!(get_sdk81_dir()); + tool.path.push(sdk81.join("bin").join(sub)); + let sdk_lib = sdk81.join("lib").join("winv6.3"); + tool.libs.push(sdk_lib.join("um").join(sub)); + let sdk_include = sdk81.join("include"); + tool.include.push(sdk_include.join("shared")); + tool.include.push(sdk_include.join("um")); + tool.include.push(sdk_include.join("winrt")); + Some(tool.into_tool()) + } + + // For MSVC 11 we need to find the Windows 8 SDK. + pub fn find_msvc_11(tool: &str, target: &str) -> Option<Tool> { + let vcdir = otry!(get_vc_dir("11.0")); + let mut tool = otry!(get_tool(tool, &vcdir, target)); + let sub = otry!(lib_subdir(target)); + let sdk8 = otry!(get_sdk8_dir()); + tool.path.push(sdk8.join("bin").join(sub)); + let sdk_lib = sdk8.join("lib").join("win8"); + tool.libs.push(sdk_lib.join("um").join(sub)); + let sdk_include = sdk8.join("include"); + tool.include.push(sdk_include.join("shared")); + tool.include.push(sdk_include.join("um")); + tool.include.push(sdk_include.join("winrt")); + Some(tool.into_tool()) + } + + fn add_env(tool: &mut Tool, env: &str, paths: Vec<PathBuf>) { + let prev = env::var_os(env).unwrap_or(OsString::new()); + let prev = env::split_paths(&prev); + let new = paths.into_iter().chain(prev); + tool.env.push((env.to_string().into(), env::join_paths(new).unwrap())); + } + + // Given a possible MSVC installation directory, we look for the linker and + // then add the MSVC library path. + fn get_tool(tool: &str, path: &Path, target: &str) -> Option<MsvcTool> { + bin_subdir(target) + .into_iter() + .map(|(sub, host)| (path.join("bin").join(sub).join(tool), path.join("bin").join(host))) + .filter(|&(ref path, _)| path.is_file()) + .map(|(path, host)| { + let mut tool = MsvcTool::new(path); + tool.path.push(host); + tool + }) + .filter_map(|mut tool| { + let sub = otry!(vc_lib_subdir(target)); + tool.libs.push(path.join("lib").join(sub)); + tool.include.push(path.join("include")); + let atlmfc_path = path.join("atlmfc"); + if atlmfc_path.exists() { + tool.libs.push(atlmfc_path.join("lib").join(sub)); + tool.include.push(atlmfc_path.join("include")); + } + Some(tool) + }) + .next() + } + + // To find MSVC we look in a specific registry key for the version we are + // trying to find. + fn get_vc_dir(ver: &str) -> Option<PathBuf> { + let key = r"SOFTWARE\Microsoft\VisualStudio\SxS\VC7"; + let key = otry!(LOCAL_MACHINE.open(key.as_ref()).ok()); + let path = otry!(key.query_str(ver).ok()); + Some(path.into()) + } + + // To find the Universal CRT we look in a specific registry key for where + // all the Universal CRTs are located and then sort them asciibetically to + // find the newest version. While this sort of sorting isn't ideal, it is + // what vcvars does so that's good enough for us. + // + // Returns a pair of (root, version) for the ucrt dir if found + fn get_ucrt_dir() -> Option<(PathBuf, String)> { + let key = r"SOFTWARE\Microsoft\Windows Kits\Installed Roots"; + let key = otry!(LOCAL_MACHINE.open(key.as_ref()).ok()); + let root = otry!(key.query_str("KitsRoot10").ok()); + let readdir = otry!(Path::new(&root).join("lib").read_dir().ok()); + let max_libdir = otry!(readdir.filter_map(|dir| dir.ok()) + .map(|dir| dir.path()) + .filter(|dir| { + dir.components() + .last() + .and_then(|c| c.as_os_str().to_str()) + .map(|c| c.starts_with("10.") && dir.join("ucrt").is_dir()) + .unwrap_or(false) + }) + .max()); + let version = max_libdir.components().last().unwrap(); + let version = version.as_os_str().to_str().unwrap().to_string(); + Some((root.into(), version)) + } + + // Vcvars finds the correct version of the Windows 10 SDK by looking + // for the include `um\Windows.h` because sometimes a given version will + // only have UCRT bits without the rest of the SDK. Since we only care about + // libraries and not includes, we instead look for `um\x64\kernel32.lib`. + // Since the 32-bit and 64-bit libraries are always installed together we + // only need to bother checking x64, making this code a tiny bit simpler. + // Like we do for the Universal CRT, we sort the possibilities + // asciibetically to find the newest one as that is what vcvars does. + fn get_sdk10_dir() -> Option<(PathBuf, String)> { + let key = r"SOFTWARE\Microsoft\Microsoft SDKs\Windows\v10.0"; + let key = otry!(LOCAL_MACHINE.open(key.as_ref()).ok()); + let root = otry!(key.query_str("InstallationFolder").ok()); + let readdir = otry!(Path::new(&root).join("lib").read_dir().ok()); + let mut dirs = readdir.filter_map(|dir| dir.ok()) + .map(|dir| dir.path()) + .collect::<Vec<_>>(); + dirs.sort(); + let dir = otry!(dirs.into_iter() + .rev() + .filter(|dir| dir.join("um").join("x64").join("kernel32.lib").is_file()) + .next()); + let version = dir.components().last().unwrap(); + let version = version.as_os_str().to_str().unwrap().to_string(); + Some((root.into(), version)) + } + + // Interestingly there are several subdirectories, `win7` `win8` and + // `winv6.3`. Vcvars seems to only care about `winv6.3` though, so the same + // applies to us. Note that if we were targetting kernel mode drivers + // instead of user mode applications, we would care. + fn get_sdk81_dir() -> Option<PathBuf> { + let key = r"SOFTWARE\Microsoft\Microsoft SDKs\Windows\v8.1"; + let key = otry!(LOCAL_MACHINE.open(key.as_ref()).ok()); + let root = otry!(key.query_str("InstallationFolder").ok()); + Some(root.into()) + } + + fn get_sdk8_dir() -> Option<PathBuf> { + let key = r"SOFTWARE\Microsoft\Microsoft SDKs\Windows\v8.0"; + let key = otry!(LOCAL_MACHINE.open(key.as_ref()).ok()); + let root = otry!(key.query_str("InstallationFolder").ok()); + Some(root.into()) + } + + const PROCESSOR_ARCHITECTURE_INTEL: u16 = 0; + const PROCESSOR_ARCHITECTURE_AMD64: u16 = 9; + const X86: u16 = PROCESSOR_ARCHITECTURE_INTEL; + const X86_64: u16 = PROCESSOR_ARCHITECTURE_AMD64; + + // When choosing the tool to use, we have to choose the one which matches + // the target architecture. Otherwise we end up in situations where someone + // on 32-bit Windows is trying to cross compile to 64-bit and it tries to + // invoke the native 64-bit compiler which won't work. + // + // For the return value of this function, the first member of the tuple is + // the folder of the tool we will be invoking, while the second member is + // the folder of the host toolchain for that tool which is essential when + // using a cross linker. We return a Vec since on x64 there are often two + // linkers that can target the architecture we desire. The 64-bit host + // linker is preferred, and hence first, due to 64-bit allowing it more + // address space to work with and potentially being faster. + fn bin_subdir(target: &str) -> Vec<(&'static str, &'static str)> { + let arch = target.split('-').next().unwrap(); + match (arch, host_arch()) { + ("i586", X86) | ("i686", X86) => vec![("", "")], + ("i586", X86_64) | ("i686", X86_64) => vec![("amd64_x86", "amd64"), ("", "")], + ("x86_64", X86) => vec![("x86_amd64", "")], + ("x86_64", X86_64) => vec![("amd64", "amd64"), ("x86_amd64", "")], + ("arm", X86) => vec![("x86_arm", "")], + ("arm", X86_64) => vec![("amd64_arm", "amd64"), ("x86_arm", "")], + _ => vec![], + } + } + + fn lib_subdir(target: &str) -> Option<&'static str> { + let arch = target.split('-').next().unwrap(); + match arch { + "i586" | "i686" => Some("x86"), + "x86_64" => Some("x64"), + "arm" => Some("arm"), + _ => None, + } + } + + // MSVC's x86 libraries are not in a subfolder + fn vc_lib_subdir(target: &str) -> Option<&'static str> { + let arch = target.split('-').next().unwrap(); + match arch { + "i586" | "i686" => Some(""), + "x86_64" => Some("amd64"), + "arm" => Some("arm"), + _ => None, + } + } + + #[allow(bad_style)] + fn host_arch() -> u16 { + type DWORD = u32; + type WORD = u16; + type LPVOID = *mut u8; + type DWORD_PTR = usize; + + #[repr(C)] + struct SYSTEM_INFO { + wProcessorArchitecture: WORD, + _wReserved: WORD, + _dwPageSize: DWORD, + _lpMinimumApplicationAddress: LPVOID, + _lpMaximumApplicationAddress: LPVOID, + _dwActiveProcessorMask: DWORD_PTR, + _dwNumberOfProcessors: DWORD, + _dwProcessorType: DWORD, + _dwAllocationGranularity: DWORD, + _wProcessorLevel: WORD, + _wProcessorRevision: WORD, + } + + extern "system" { + fn GetNativeSystemInfo(lpSystemInfo: *mut SYSTEM_INFO); + } + + unsafe { + let mut info = mem::zeroed(); + GetNativeSystemInfo(&mut info); + info.wProcessorArchitecture + } + } + + // Given a registry key, look at all the sub keys and find the one which has + // the maximal numeric value. + // + // Returns the name of the maximal key as well as the opened maximal key. + fn max_version(key: &RegistryKey) -> Option<(OsString, RegistryKey)> { + let mut max_vers = 0; + let mut max_key = None; + for subkey in key.iter().filter_map(|k| k.ok()) { + let val = subkey.to_str() + .and_then(|s| s.trim_left_matches("v").replace(".", "").parse().ok()); + let val = match val { + Some(s) => s, + None => continue, + }; + if val > max_vers { + if let Ok(k) = key.open(&subkey) { + max_vers = val; + max_key = Some((subkey, k)); + } + } + } + max_key + } + + pub fn has_msbuild_version(version: &str) -> bool { + match version { + "15.0" => { + find_msbuild_vs15("x86_64-pc-windows-msvc").is_some() || + find_msbuild_vs15("i686-pc-windows-msvc").is_some() + } + "12.0" | "14.0" => { + LOCAL_MACHINE.open( + &OsString::from(format!("SOFTWARE\\Microsoft\\MSBuild\\ToolsVersions\\{}", + version))).is_ok() + } + _ => false + } + } + + // see http://stackoverflow.com/questions/328017/path-to-msbuild + pub fn find_msbuild(target: &str) -> Option<Tool> { + // VS 15 (2017) changed how to locate msbuild + if let Some(r) = find_msbuild_vs15(target) { + return Some(r); + } else { + find_old_msbuild(target) + } + } + + fn find_msbuild_vs15(target: &str) -> Option<Tool> { + // Seems like this could also go through SetupConfiguration, + // or that find_msvc_15 could just use this registry key + // instead of the COM interface. + let key = r"SOFTWARE\WOW6432Node\Microsoft\VisualStudio\SxS\VS7"; + LOCAL_MACHINE.open(key.as_ref()) + .ok() + .and_then(|key| { + key.query_str("15.0").ok() + }) + .map(|path| { + let path = PathBuf::from(path).join(r"MSBuild\15.0\Bin\MSBuild.exe"); + let mut tool = Tool::new(path); + if target.contains("x86_64") { + tool.env.push(("Platform".into(), "X64".into())); + } + tool + }) + } + + fn find_old_msbuild(target: &str) -> Option<Tool> { + let key = r"SOFTWARE\Microsoft\MSBuild\ToolsVersions"; + LOCAL_MACHINE.open(key.as_ref()) + .ok() + .and_then(|key| { + max_version(&key).and_then(|(_vers, key)| key.query_str("MSBuildToolsPath").ok()) + }) + .map(|path| { + let mut path = PathBuf::from(path); + path.push("MSBuild.exe"); + let mut tool = Tool::new(path); + if target.contains("x86_64") { + tool.env.push(("Platform".into(), "X64".into())); + } + tool + }) + } +} |