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namespace V3.Data
{
/// <summary>
/// Provides access to the default applications path, i. e. the
/// directories where save games, achievements and other persistent data
/// can be stored.
/// </summary>
public interface IPathManager
{
/// <summary>
/// The base directory for persistent application data.
/// </summary>
string AppDirectory { get; }
/// <summary>
/// The directory for save games.
/// </summary>
string SaveGameDirectory { get; }
/// <summary>
/// The file to store the options in.
/// </summary>
string OptionsFile { get; }
/// <summary>
/// Creates the application directories that do not already exist.
/// </summary>
void CreateMissingDirectories();
}
}
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