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Credits
=======

Most of the content - especially sprites and map textures - is taken from the FLARE game.
http://flarerpg.org/
https://github.com/clintbellanger/flare-game
"All of Flare's art and data files are released under CC-BY-SA 3.0. Later versions are permitted."

The maps were created with the Tiled Map Editor <http://www.mapeditor.org/>.
Special thanks to Sabrina for pulling an all nighter and creating the large map for the main mission.

Further content:
----------------
* Castle sprite from Feudal Wars (CC0)
	<http://opengameart.org/content/western-european-castle-isometric-25d>
* Animated particle effects #1 and #2 by para (CC0)
	<http://opengameart.org/content/animated-particle-effects-1>
	<http://opengameart.org/content/animated-particle-effects-2>
* Explosion animation and sound by WrathGames Studio <http://wrathgames.com/blog> (CC-BY 3.0)
	<http://opengameart.org/content/wgstudio-explosion-animation>
	<http://opengameart.org/content/wgs-sound-fx-explosion-1>
* The Fleischklops / Meatball sprite is licenced under CC BY 3.0.
	It was created using Clint Bellanger's Zombie (CC BY 3.0)
	http://opengameart.org/content/zombie-0

Title screen:
-------------
* "The Triumph of Death" by  Pieter Bruegel the Elder (1525 - 1569)
	<https://pixabay.com/en/oil-painting-death-classical-1178909/>

Music:
------
* Title screen music by Kosta T / Konstantin Trokay (CC BY-NC 4.0)
	<http://freemusicarchive.org/music/kosta_t/>
* Game screen music
	<http://freemusicarchive.org/music/Unheard_Music_Concepts/Harbour/UnheardMusicConcepts__04_Afraid_to_Go>
	
Sounds:
-------
* Wet squish, slurp impacts by Independent.nu (CC0):
	<http://opengameart.org/content/8-wet-squish-slurp-impacts>
* High Quality Explosions by Michel Baradari (CC-BY 3.0):
	<http://opengameart.org/content/2-high-quality-explosions>
* The Skeleton Horse sound 
    <http://soundbible.com/254-Horses-Galloping-Off.html>
* The Knight sound
	<http://soundbible.com/1329-Soldiers-Marching.html>
* The Meatball sound
	<http://soundbible.com/1963-Giant-Monster.html>
* The walking sound of the remaining creatures
	<http://soundbible.com/1432-Walking-On-Gravel.html>