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authorThomas Leyh <leyh.thomas@web.de>2016-07-24 08:14:18 +0200
committerThomas Leyh <leyh.thomas@web.de>2016-07-24 08:14:18 +0200
commitced3d03bdb3ce866d832e03fb212865140905a9a (patch)
tree2a16c2063a46d3c354ce1585029dda3124f6ad93 /V3/Data/ISaveGame.cs
parent0394dccaf06e1009e591a6ff4d645895574724c1 (diff)
downloadV3-ced3d03bdb3ce866d832e03fb212865140905a9a.tar.gz
V3-ced3d03bdb3ce866d832e03fb212865140905a9a.tar.bz2
Add project files.v1.0release
Diffstat (limited to 'V3/Data/ISaveGame.cs')
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diff --git a/V3/Data/ISaveGame.cs b/V3/Data/ISaveGame.cs
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+using System;
+
+namespace V3.Data
+{
+ /// <summary>
+ /// Stores a game state with some metadata.
+ /// </summary>
+ public interface ISaveGame : IComparable<ISaveGame>
+ {
+ /// <summary>
+ /// The creation time of this save game in local time.
+ /// </summary>
+ DateTime Timestamp { get; set; }
+
+ /// <summary>
+ /// The compability version of this save game.
+ /// </summary>
+ int Version { get; set; }
+
+ /// <summary>
+ /// The data stored in this save game.
+ /// </summary>
+ GameState GameState { get; set; }
+ }
+} \ No newline at end of file