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author | Thomas Leyh <leyh.thomas@web.de> | 2016-07-24 08:14:18 +0200 |
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committer | Thomas Leyh <leyh.thomas@web.de> | 2016-07-24 08:14:18 +0200 |
commit | ced3d03bdb3ce866d832e03fb212865140905a9a (patch) | |
tree | 2a16c2063a46d3c354ce1585029dda3124f6ad93 /V3/Data/ISaveGame.cs | |
parent | 0394dccaf06e1009e591a6ff4d645895574724c1 (diff) | |
download | V3-ced3d03bdb3ce866d832e03fb212865140905a9a.tar.gz V3-ced3d03bdb3ce866d832e03fb212865140905a9a.tar.bz2 |
Diffstat (limited to 'V3/Data/ISaveGame.cs')
-rw-r--r-- | V3/Data/ISaveGame.cs | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/V3/Data/ISaveGame.cs b/V3/Data/ISaveGame.cs new file mode 100644 index 0000000..6f954e1 --- /dev/null +++ b/V3/Data/ISaveGame.cs @@ -0,0 +1,25 @@ +using System; + +namespace V3.Data +{ + /// <summary> + /// Stores a game state with some metadata. + /// </summary> + public interface ISaveGame : IComparable<ISaveGame> + { + /// <summary> + /// The creation time of this save game in local time. + /// </summary> + DateTime Timestamp { get; set; } + + /// <summary> + /// The compability version of this save game. + /// </summary> + int Version { get; set; } + + /// <summary> + /// The data stored in this save game. + /// </summary> + GameState GameState { get; set; } + } +}
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