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authorThomas Leyh <leyh.thomas@web.de>2016-07-24 08:14:18 +0200
committerThomas Leyh <leyh.thomas@web.de>2016-07-24 08:14:18 +0200
commitced3d03bdb3ce866d832e03fb212865140905a9a (patch)
tree2a16c2063a46d3c354ce1585029dda3124f6ad93 /V3/AI/IStrategy.cs
parent0394dccaf06e1009e591a6ff4d645895574724c1 (diff)
downloadV3-ced3d03bdb3ce866d832e03fb212865140905a9a.tar.gz
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Add project files.v1.0release
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+namespace V3.AI
+{
+ /// <summary>
+ /// A strategy for the computer player. A strategy is a finite state
+ /// machine.
+ /// </summary>
+ public interface IStrategy
+ {
+ /// <summary>
+ /// Updates the current state according to the game situtation.
+ /// </summary>
+ /// <param name="state">the current state</param>
+ /// <param name="worldView">the current view of the game world</param>
+ /// <returns>the next state indicated by this strategy</returns>
+ AiState Update(AiState state, IWorldView worldView);
+ }
+}