1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
|
// Copyright (C) 2019 Robin Krahl <robin.krahl@ireas.org>
// SPDX-License-Identifier: MIT
#![warn(missing_docs, rust_2018_compatibility, rust_2018_idioms, unused)]
//! Displays dialog boxes using various backends.
//!
//! The `dialog` crate can be used to display different types of dialog boxes. The supported types
//! are:
//! - [`Input`][]: a text input dialog
//! - [`Message`][]: a simple message box
//! - [`Password`][]: a password input dialog
//! - [`Question`][]: a question dialog box
//!
//! These dialog boxes can be displayed using various backends:
//! - [`Dialog`][]: uses `dialog` to display ncurses-based dialog boxes (requires the external
//! `dialog` tool)
//! - [`Zenity`][]: uses `zenity` to display GTK-based dialog boxes (requires the external `zenity`
//! tool)
//!
//! You can let `dialog` choose the backend by calling the [`show`][] method on a dialog box. If
//! you want to choose the backend yourself, create a backend instance and pass it to
//! [`show_with`][]. You can also use the [`default_backend`][] function to create a backend.
//!
//! # Examples
//!
//! Show a message box using the default backend:
//!
//! ```no_run
//! use dialog::DialogBox;
//!
//! dialog::Message::new("Did you know that I am using the dialog crate?")
//! .title("Public Service Announcement")
//! .show()
//! .expect("Could not display dialog box");
//! ```
//!
//! Show a message box using the [`Dialog`][] backend with customized settings:
//!
//! ```no_run
//! use dialog::DialogBox;
//!
//! let mut backend = dialog::backends::Dialog::new();
//! backend.set_backtitle("dialog demo");
//! backend.set_width(100);
//! backend.set_height(10);
//! dialog::Message::new("Did you know that I am using the dialog crate?")
//! .title("Public Service Announcement")
//! .show_with(&backend)
//! .expect("Could not display dialog box");
//! ```
//!
//! Query a string from the user:
//!
//! ```no_run
//! use dialog::DialogBox;
//!
//! let name = dialog::Input::new("Please enter your name")
//! .title("Name")
//! .show()
//! .expect("Could not display dialog box");
//! match name {
//! Some(name) => println!("Hello {}!", name),
//! None => println!("Hello stranger!"),
//! };
//! ```
//!
//! [`Dialog`]: backends/struct.Dialog.html
//! [`Input`]: struct.Input.html
//! [`Message`]: struct.Message.html
//! [`Password`]: struct.Password.html
//! [`Question`]: struct.Question.html
//! [`default_backend`]: fn.default_backend.html
//! [`show`]: trait.DialogBox.html#method.show
//! [`show_with`]: trait.DialogBox.html#method.show_with
mod error;
/// Backends that display dialog boxes.
///
/// All backends implement the [`Backend`][] trait. Some backends might provide additional
/// settings. For a list of supported backends, see the [top-level crate documentation](./..) or
/// the [list of structs in this module](#structs).
///
/// [`Backend`]: trait.Backend.html
pub mod backends;
use std::env;
pub use crate::error::{Error, Result};
/// A dialog box that can be shown using a backend.
///
/// Some dialog boxes might return data of the type `Output`.
pub trait DialogBox {
/// The type of the data returned by the dialog box.
type Output;
/// Shows this dialog box using the default backend and returns the output.
///
/// `box.show()` is a shorthand for `box.show_with(default_backend())`.
fn show(&self) -> Result<Self::Output> {
self.show_with(default_backend())
}
/// Shows this dialog box using the given backend and returns the output.
fn show_with<B>(&self, backend: impl AsRef<B>) -> Result<Self::Output>
where
B: backends::Backend + ?Sized;
}
/// A message box.
///
/// This dialog box displays a text and an optional title and has a single OK button. It does not
/// produce any output.
///
/// # Example
///
/// ```no_run
/// use dialog::DialogBox;
///
/// dialog::Message::new("The operation was successful.")
/// .title("Success")
/// .show()
/// .expect("Could not display dialog box");
/// ```
pub struct Message {
text: String,
title: Option<String>,
}
impl Message {
/// Creates a new message box with the given text.
pub fn new(text: impl Into<String>) -> Message {
Message {
text: text.into(),
title: None,
}
}
/// Sets the title of this message box.
///
/// This method returns a reference to `self` to enable chaining.
pub fn title(&mut self, title: impl Into<String>) -> &mut Message {
self.title = Some(title.into());
self
}
}
impl DialogBox for Message {
type Output = ();
fn show_with<B>(&self, backend: impl AsRef<B>) -> Result<Self::Output>
where
B: backends::Backend + ?Sized,
{
backend.as_ref().show_message(self)
}
}
/// A dialog box with a text input field.
///
/// This dialog box displays a text and an input field. It returns the text entered by the user or
/// `None` if the user cancelled the dialog.
///
/// # Example
///
/// ```no_run
/// use dialog::DialogBox;
///
/// let name = dialog::Input::new("Please enter your name")
/// .title("Name")
/// .show()
/// .expect("Could not display dialog box");
/// match name {
/// Some(name) => println!("Hello {}!", name),
/// None => println!("Hello stranger!"),
/// };
/// ```
pub struct Input {
text: String,
title: Option<String>,
default: Option<String>,
}
impl Input {
/// Creates a new input dialog box with the given text.
pub fn new(text: impl Into<String>) -> Input {
Input {
text: text.into(),
title: None,
default: None,
}
}
/// Sets the title of this input box.
///
/// This method returns a reference to `self` to enable chaining.
pub fn title(&mut self, title: impl Into<String>) -> &mut Input {
self.title = Some(title.into());
self
}
/// Sets the default value of this input box.
///
/// This method returns a reference to `self` to enable chaining.
pub fn default(&mut self, default: impl Into<String>) -> &mut Input {
self.default = Some(default.into());
self
}
}
impl DialogBox for Input {
type Output = Option<String>;
fn show_with<B>(&self, backend: impl AsRef<B>) -> Result<Self::Output>
where
B: backends::Backend + ?Sized,
{
backend.as_ref().show_input(self)
}
}
/// A dialog box with a password input field.
///
/// This dialog box displays a text and a password input field. It returns the password entered by
/// the user or `None` if the user cancelled the dialog.
///
/// # Example
///
/// ```no_run
/// use dialog::DialogBox;
///
/// let password = dialog::Password::new("Please enter a new password")
/// .title("Password")
/// .show()
/// .expect("Could not display dialog box");
/// match password {
/// Some(password) => println!("Your new password is: {}", password),
/// None => println!("You do not want to have a password."),
/// };
/// ```
pub struct Password {
text: String,
title: Option<String>,
}
impl Password {
/// Creates a new password dialog box with the given text.
pub fn new(text: impl Into<String>) -> Password {
Password {
text: text.into(),
title: None,
}
}
/// Sets the title of this password dialog box.
///
/// This method returns a reference to `self` to enable chaining.
pub fn title(&mut self, title: impl Into<String>) -> &mut Password {
self.title = Some(title.into());
self
}
}
impl DialogBox for Password {
type Output = Option<String>;
fn show_with<B>(&self, backend: impl AsRef<B>) -> Result<Self::Output>
where
B: backends::Backend + ?Sized,
{
backend.as_ref().show_password(self)
}
}
/// A user choise in a dialog box.
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum Choice {
/// The yes button.
Yes,
/// The no button.
No,
/// The cancel button or a cancelled dialog.
Cancel,
}
/// A question dialog box.
///
/// This dialog box displays a text and an optional title and has a yes and a no button. The
/// output is the button presed by the user, or Cancel if the dialog has been cancelled.
///
/// # Example
///
/// ```no_run
/// use dialog::DialogBox;
///
/// let choice = dialog::Question::new("Do you want to continue?")
/// .title("Question")
/// .show()
/// .expect("Could not display dialog box");
/// println!("The user chose: {:?}", choice);
/// ```
pub struct Question {
text: String,
title: Option<String>,
}
impl Question {
/// Creates a new question dialog with the given text.
pub fn new(text: impl Into<String>) -> Question {
Question {
text: text.into(),
title: None,
}
}
/// Sets the title of this question dialog box.
///
/// This method returns a reference to `self` to enable chaining.
pub fn title(&mut self, title: impl Into<String>) -> &mut Question {
self.title = Some(title.into());
self
}
}
impl DialogBox for Question {
type Output = Choice;
fn show_with<B>(&self, backend: impl AsRef<B>) -> Result<Self::Output>
where
B: backends::Backend + ?Sized,
{
backend.as_ref().show_question(self)
}
}
/// Creates a new instance of the default backend.
///
/// The following steps are performed to determine the default backend:
/// - If the `DIALOG` environment variable is set to a valid backend name, this backend is used.
/// A valid backend name is the name of a struct in the `backends` module implementing the
/// `Backend` trait in any case.
/// - If the `DISPLAY` environment variable is set, the first available backend from this list is
/// used:
/// - [`Zenity`][]
/// - Otherwise, a [`Dialog`][] instance is returned.
///
/// [`Dialog`]: backends/struct.Dialog.html
/// [`Zenity`]: backends/struct.Zenity.html
pub fn default_backend() -> Box<dyn backends::Backend> {
if let Ok(backend) = env::var("DIALOG") {
if let Some(backend) = backends::from_str(&backend) {
return backend;
}
}
if let Ok(display) = env::var("DISPLAY") {
if !display.is_empty() {
if backends::Zenity::is_available() {
return Box::new(backends::Zenity::new());
}
}
}
Box::new(backends::Dialog::new())
}
|