use rand_jitter::JitterRng; #[cfg(feature = "std")] use rand_core::RngCore; #[cfg(feature = "std")] #[test] fn test_jitter_init() { // Because this is a debug build, measurements here are not representive // of the final release build. // Don't fail this test if initializing `JitterRng` fails because of a // bad timer (the timer from the standard library may not have enough // accuracy on all platforms). match JitterRng::new() { Ok(ref mut rng) => { // false positives are possible, but extremely unlikely assert!(rng.next_u32() | rng.next_u32() != 0); }, Err(_) => {}, } } #[test] fn test_jitter_bad_timer() { fn bad_timer() -> u64 { 0 } let mut rng = JitterRng::new_with_timer(bad_timer); assert!(rng.test_timer().is_err()); }