rand ==== A Rust library for random number generators and other randomness functionality. [![Build Status](https://travis-ci.org/rust-lang-nursery/rand.svg?branch=master)](https://travis-ci.org/rust-lang-nursery/rand) [![Build status](https://ci.appveyor.com/api/projects/status/rm5c9o33k3jhchbw?svg=true)](https://ci.appveyor.com/project/alexcrichton/rand) [Documentation](https://docs.rs/rand) ## Usage Add this to your `Cargo.toml`: ```toml [dependencies] rand = "0.4" ``` and this to your crate root: ```rust extern crate rand; ``` ### Versions Version `0.4`was released in December 2017. It contains almost no breaking changes since the `0.3` series, but nevertheless contains some significant new code, including a new "external" entropy source (`JitterRng`) and `no_std` support. Version `0.5` is in development and contains significant performance improvements for the ISAAC random number generators. ## Examples There is built-in support for a random number generator (RNG) associated with each thread stored in thread-local storage. This RNG can be accessed via thread_rng, or used implicitly via random. This RNG is normally randomly seeded from an operating-system source of randomness, e.g. /dev/urandom on Unix systems, and will automatically reseed itself from this source after generating 32 KiB of random data. ```rust let tuple = rand::random::<(f64, char)>(); println!("{:?}", tuple) ``` ```rust use rand::Rng; let mut rng = rand::thread_rng(); if rng.gen() { // random bool println!("i32: {}, u32: {}", rng.gen::(), rng.gen::()) } ``` It is also possible to use other RNG types, which have a similar interface. The following uses the "ChaCha" algorithm instead of the default. ```rust use rand::{Rng, ChaChaRng}; let mut rng = rand::ChaChaRng::new_unseeded(); println!("i32: {}, u32: {}", rng.gen::(), rng.gen::()) ``` ## Features By default, `rand` is built with all stable features available. The following optional features are available: - `i128_support` enables support for generating `u128` and `i128` values - `nightly` enables all unstable features (`i128_support`) - `std` enabled by default; by setting "default-features = false" `no_std` mode is activated; this removes features depending on `std` functionality: - `OsRng` is entirely unavailable - `JitterRng` code is still present, but a nanosecond timer must be provided via `JitterRng::new_with_timer` - Since no external entropy is available, it is not possible to create generators with fresh seeds (user must provide entropy) - `thread_rng`, `weak_rng` and `random` are all disabled - exponential, normal and gamma type distributions are unavailable since `exp` and `log` functions are not provided in `core` - any code requiring `Vec` or `Box` - `alloc` can be used instead of `std` to provide `Vec` and `Box` ## Testing Unfortunately, `cargo test` does not test everything. The following tests are recommended: ``` # Basic tests for rand and sub-crates cargo test --all # Test no_std support (build only since nearly all tests require std) cargo build --all --no-default-features # Test 128-bit support (requires nightly) cargo test --all --features nightly # Benchmarks (requires nightly) cargo bench # or just to test the benchmark code: cargo test --benches ``` # `derive(Rand)` You can derive the `Rand` trait for your custom type via the `#[derive(Rand)]` directive. To use this first add this to your Cargo.toml: ```toml rand = "0.4" rand_derive = "0.3" ``` Next in your crate: ```rust extern crate rand; #[macro_use] extern crate rand_derive; #[derive(Rand, Debug)] struct MyStruct { a: i32, b: u32, } fn main() { println!("{:?}", rand::random::()); } ``` # License `rand` is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0). See LICENSE-APACHE, and LICENSE-MIT for details.