namespace V3.Data { /// /// Provides access to the default applications path, i. e. the /// directories where save games, achievements and other persistent data /// can be stored. /// public interface IPathManager { /// /// The base directory for persistent application data. /// string AppDirectory { get; } /// /// The directory for save games. /// string SaveGameDirectory { get; } /// /// The file to store the options in. /// string OptionsFile { get; } /// /// Creates the application directories that do not already exist. /// void CreateMissingDirectories(); } }