From ced3d03bdb3ce866d832e03fb212865140905a9a Mon Sep 17 00:00:00 2001 From: Thomas Leyh Date: Sun, 24 Jul 2016 08:14:18 +0200 Subject: Add project files. --- V3/Effects/EffectsManager.cs | 54 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 54 insertions(+) create mode 100644 V3/Effects/EffectsManager.cs (limited to 'V3/Effects/EffectsManager.cs') diff --git a/V3/Effects/EffectsManager.cs b/V3/Effects/EffectsManager.cs new file mode 100644 index 0000000..a175e34 --- /dev/null +++ b/V3/Effects/EffectsManager.cs @@ -0,0 +1,54 @@ +using System.Collections.Generic; +using Microsoft.Xna.Framework; +using Microsoft.Xna.Framework.Content; +using Microsoft.Xna.Framework.Graphics; +using V3.Data; + +namespace V3.Effects +{ + // ReSharper disable once ClassNeverInstantiated.Global + public sealed class EffectsManager : IEffectsManager + { + private readonly ContentManager mContentManager; + private readonly IOptionsManager mOptionsManager; + private readonly List mActiveEffects = new List(); + + public EffectsManager(ContentManager contentManager, IOptionsManager optionsManager) + { + mContentManager = contentManager; + mOptionsManager = optionsManager; + } + + public void Update(GameTime gameTime) + { + var doneEffects = new List(); + foreach (var effect in mActiveEffects) + { + effect.Update(gameTime); + if (!effect.IsPlaying) + { + doneEffects.Add(effect); + } + } + foreach (var doneEffect in doneEffects) + { + mActiveEffects.Remove(doneEffect); + } + } + + public void Draw(SpriteBatch spriteBatch) + { + foreach (var effect in mActiveEffects) + { + effect.Draw(spriteBatch); + } + } + + public void PlayOnce(IEffect effect, Point position, Point size) + { + effect.LoadContent(mContentManager); + mActiveEffects.Add(effect); + effect.PlayOnce(position, size, mOptionsManager); + } + } +} \ No newline at end of file -- cgit v1.2.1