From ced3d03bdb3ce866d832e03fb212865140905a9a Mon Sep 17 00:00:00 2001 From: Thomas Leyh Date: Sun, 24 Jul 2016 08:14:18 +0200 Subject: Add project files. --- V3/CREDITS.md | 51 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 51 insertions(+) create mode 100644 V3/CREDITS.md (limited to 'V3/CREDITS.md') diff --git a/V3/CREDITS.md b/V3/CREDITS.md new file mode 100644 index 0000000..c0e01e0 --- /dev/null +++ b/V3/CREDITS.md @@ -0,0 +1,51 @@ +Credits +======= + +Most of the content - especially sprites and map textures - is taken from the FLARE game. +http://flarerpg.org/ +https://github.com/clintbellanger/flare-game +"All of Flare's art and data files are released under CC-BY-SA 3.0. Later versions are permitted." + +The maps were created with the Tiled Map Editor . +Special thanks to Sabrina for pulling an all nighter and creating the large map for the main mission. + +Further content: +---------------- +* Castle sprite from Feudal Wars (CC0) + +* Animated particle effects #1 and #2 by para (CC0) + + +* Explosion animation and sound by WrathGames Studio (CC-BY 3.0) + + +* The Fleischklops / Meatball sprite is licenced under CC BY 3.0. + It was created using Clint Bellanger's Zombie (CC BY 3.0) + http://opengameart.org/content/zombie-0 + +Title screen: +------------- +* "The Triumph of Death" by Pieter Bruegel the Elder (1525 - 1569) + + +Music: +------ +* Title screen music by Kosta T / Konstantin Trokay (CC BY-NC 4.0) + +* Game screen music + + +Sounds: +------- +* Wet squish, slurp impacts by Independent.nu (CC0): + +* High Quality Explosions by Michel Baradari (CC-BY 3.0): + +* The Skeleton Horse sound + +* The Knight sound + +* The Meatball sound + +* The walking sound of the remaining creatures + \ No newline at end of file -- cgit v1.2.1